Visionary Leader. Skilled Manager. Creative Designer
Israel
Visionary Leader. Skilled Manager. Creative Designer
Israel
Multidisciplinary background includes engineering, industrial design, human factors, and software. Experience in user needs analysis, product requirements definition, interaction design, game design, and simulation-based concept development.
More than 8 years of leadership and management experience. Led and managed an enterprise from a conceptual stage (of 2 people) to a productive organization (of eventually 20 people). Managed portfolio of projects and IT assets.
Interested in leadership positions in product management and product design in areas of computer games, new media, and other digital applications.
- Leadership, Entrepreneurship, Management & Strategy
- User Research, Business Process Analysis & Modeling
- User Interface Design, Game Design
- People Management, Project Management, Portfolio Management
- General Presentation Skills, Promotion, Marketing
- Implementation of Rapid Prototypes for Concept Design
- Applied Sociological & Technological Experimentation and Testing
- Conceptualization & Visualization of Complicated Abstract Ideas
(Non-Profit; E-Learning industry)
February 2009 — Present (6 months)
Define and implement User Experience Strategy.
Initiate and lead strategic, cross-department user experience oriented projects.
(Design industry)
July 2008 — February 2009 (8 months)
Directed and supervised department's outcomes, including user research, persona definitions, interaction & navigation concepts, flow diagrams, site maps, wireframes, and prototypes.
Led interaction design projects, including websites and web applications.
Led teams in strategic projects, concerning user experience research and concept prototyping, for an e-learning start-up company.
(Information Technology and Services industry)
March 2007 — June 2008 (1 year 4 months)
Led inter-organizational teams in processes of strategic planning of complex military IT architectures, including business, applications and technological architectures.
Guided solution architects and project managers to align their projects with the IAF enterprise architecture.
Co-led Integration of Enterprise Architecture approach into the IAF work processes. Co-led enterprise-wide efforts of migration to SOA.
(Research industry)
September 2001 — February 2007 (5 years 6 months)
Established and managed autonomous R&D organization serving multiple clients:
- Developed the organization from a start-up phase (of 2 people) to a full-scale organization (of 20). Was succeeded by a higher rank officer (Lieutenant Colonel).
- Recruited high-level executives’ support and a yearly investment of $1 million.
- Recruited, developed and managed analysts & software development staff.
- Managed portfolio of research projects & IT (simulation) assets.
- Managed multi-project work plans (in-house and out-sourced).
Developed innovative network-centric military concepts with operational teams. e.g. Defined and directly influenced on operational requirements of multi-billion dollar UAV (unmanned aerial vehicle) programs.
Implemented multi-user, rapid prototypes for concept development. Defined requirements for Agile (XP) software development teams. e.g. Led $0.25 million experiment which included more than 20 military operators in realistic war scenarios.
(Government Agency; 51-200 employees; Defense & Space industry)
January 1997 — September 2001 (4 years 9 months)
Planned, analyzed and reported tests of various types of munition (from bombs to high-energy missiles) in intense teamwork environment. Led the data analysis of various tests for the most funded (billions of dollars) strategic missile programs.
Developed software applications for data analysis. Implemented various technological and scientific fields (geodesy, aeronautics, radars, and electro-optics). Designed innovative weaponry testing methods, which reduced testing costs by 70%.
Led a marketing initiative to promote the test-range capabilities, including a production of a budgeted promotional film.
MSc , Industrial Design , 2000 — 2006
Graduated Cum Laude.
Focus on design management and human-computer interaction.
Led teams in various design projects.
BSc , Aerospace engineering , 1992 — 1996
Graduated Cum Laude.
Led a team of 10 students in an aircraft design project.
Martial arts, Bicycle riding, Arts, 3D Modeling & Animation, Computer Games
Prize for Exellence in Research for Final Paper in M.Sc. in Industrial Design at the Architecture Faculty, Technion, 2007, in the memory of Grahad Karplus
2nd Prize for Accomplishing Innovative Work during B.Sc. Studies at the Technion, 1996, Allen De Rothschild Institute contribution