
Technical Artist at 343 Industries
Greater Seattle Area

Technical Artist at 343 Industries
Greater Seattle Area
2 more...
Technical Artist in games, Shipped 6 titles across various platforms including PC, PS2, and Xenon. Currently working on an unannounced projects for 360.
Skills:
MEL Scripting, Shader Writing, Character Rigging, Particle FX/Dynamics, Pipeline Design/Implementation/Support, DCC Tools/Plugins
Software and Languages/APIs:
Maya, FX Composer, Visual Studio, Photoshop, C++, C#, Python, HLSL/Cg, Maya API, dotNET, XNA, Qt, wx, WPF/Forms
Commercial Engines:
Unreal2/2.5, Unreal3, Gamebryo