Sergio Gardella

Sergio Gardella

VFX Technical Director at BloomPix Studios

Barcelona Area, Spain

Current
  • Founder at BloomPix Studios
Past
  • Visual FX Artist at Arcadian Entertainment
  • XSI Teacher at Aula temática
  • Conference speaker at GameStorming
  • ZBrush Teacher at Aula temática
  • Videogame modding teacher at Aula temática
  • Conference Speaker at Lancelona
  • 3D & Postproduction Motorbike Store Commercial at BloomPix Studios
  • Freelance Animation Designer at Media Art Compagnie
  • Freelance Artist at Aula temática
  • Freelance Generalist at Media Art Compangnie
  • 3D Freelancer at BloomPix Studios
  • Conference speaker at LanCelona
  • Freelance 3D Architecture at Panoptic
  • ZBrush 3 Teacher at Aula temática
  • 3D Teacher and 3D school Manager at Aula temática
  • Freelance XSI Generalist at Buerohaller
  • 3D Generalist film at Project A Escolha
  • 3D Freelance at Panoptic
  • Animator at Buerohaller
  • Freelance 3D Generalist at Parsec
  • 3D Architecture at Inversiones del Maresme
  • Carvi Conference of Gaming New Applications at EUVE
  • 3D Teacher at Activat
  • 3D Teacher at BAU
  • 3D Teacher at UPC
  • 3D Teacher at Media Art Institute
  • 3D Studio MAX Teacher at Fak D´Art
Education
  • FX PHD
  • FX PHD
  • FX PHD
  • Fak D´Art
  • Fak D´Art
  • Tower Communications
Connections
74 connections
Industry
Animation
Websites

Sergio Gardella’s Summary

Started in 3D applications at the age of 13 with 3D Studio R3 when it run in MS-Dos system. Then studied this program in Madrid, Spain, at Tower Communication. Kept on learning on a more hobbiest fashion switching to MAX. After this I studied traditional animation for 2 years in Fak D´Art and a 1 year Master of Softimage|XSI 1.5 in the same center. Once finished and approved, I started teaching MAX 4 in the same center for a summer course. Switched from school for teaching in Media Art Institute, then BAU, then the UPC University and Activat. All where XSI courses for begginer and advenced students. Decided to leave Barcelona for short, I went to teach to Aula temática in Madrid for a short project of one month and returned to Barcelona to continue teaching in the same center. In 2008 I got Softimage Certified Instructor (SCI).
While this teaching years I also have been freelancing for several projects and finally decided to open a studio called BloomPix studios www.bloompixstudios.com located in Barcelona.

Sergio Gardella’s Specialties:

XSI Certified Instructor (SCI)
ZBrush Sculpting
SynthEyes Tracking
Eyeon Fusion
Headus UVLayout


Sergio Gardella’s Experience

  • VFX Technical Director

    BloomPix Studios

    (Animation industry)

    October 2009Present (3 months)

    Working in the film "En el humbral de la locura" visual effects, filmed in Barcelona, Spain. The project involves chroma keying, 3d tracking, CG characters and postproduction effects.

  • Softimage Certified Instructor

    Softimage

    (Public Company; 201-500 employees; AVID; Computer Software industry)

    November 2008Present (1 year 2 months)

    I became a Softimage Certified Instructor after applying to an exam.

  • Technical Director

    Nuume Digital

    (Privately Held; 1-10 employees; Internet industry)

    October 2006Present (3 years 3 months)

  • Founder

    BloomPix Studios

    (Animation industry)

    May 2005Present (4 years 8 months)

    BloomPix Studios concentrates in the creation of VFX and filming solutions. We do work for any kind of audiovisual projects. The studio is located in the center of Barcelona, Spain.

  • 3D Generalist

    BloomPix Studios

    (Privately Held; Animation industry)

    July 2009October 2009 (4 months)

    Working in an introduction video featuring a CG Soldier as splash video of the website of our client.

  • Softimage Teacher

    FX Animation Barcelona 3D School

    (Privately Held; Professional Training & Coaching industry)

    June 2009October 2009 (5 months)

    Working as Softimage teacher for student starting from scratch. One year course.

  • ZBrush Tutorial issue 30

    HDRI 3D

    (Animation industry)

    August 2009August 2009 (1 month)

    I wrote a tutorial of ZBrush focused on retopology and tools to create new geometry of already created one for HDRI 3D magazine.

  • Visual FX Artist

    Arcadian Entertainment

    (Motion Pictures and Film industry)

    February 2009June 2009 (5 months)

    Working in the post fx of a movie titled "BloodWood"

  • XSI Teacher

    Aula temática

    (Animation industry)

    October 2007June 2009 (1 year 9 months)

    Teaching Softimage|XSI a 3D package and other tools like, ZBrush, Real Flow and more.

  • Conference speaker

    GameStorming

    (Animation industry)

    December 2008December 2008 (1 month)

    GameStorming is a Videogame convention located in Barcelona, Spain. There I took part by creating a conference titled "From Concept Art to 3D" where I commented the process of translating concepts into digital characters.

  • ZBrush Teacher

    Aula temática

    (Animation industry)

    November 2008November 2008 (1 month)

    Taught ZBrush intensive classes for beginners. From level zero to normal mapping, posing and exporting into XSI.

  • Videogame modding teacher

    Aula temática

    (Animation industry)

    September 2008September 2008 (1 month)

    teaching modding using the Valve tools for Half Life. No 3D creation was involved in the course. Just a first look as introduction to game creation.

  • Conference Speaker

    Lancelona

    (Computer Games industry)

    August 2008August 2008 (1 month)

    I spoke at the Lancelona conferences about general 3D and game creation.

  • 3D & Postproduction Motorbike Store Commercial

    BloomPix Studios

    (Privately Held; 1-10 employees; Automotive industry)

    March 2008March 2008 (1 month)

    Creation of a commercial real film with post and 3D effects for a motorbikes shop.

  • Freelance Animation Designer

    Media Art Compagnie

    (Privately Held; 11-50 employees; Arts and Crafts industry)

    February 2008March 2008 (2 months)

    Animation and modeling of mechanical processes for a coorporative video.

  • Freelance Artist

    Aula temática

    (Privately Held; 51-200 employees; Animation industry)

    November 2007March 2008 (5 months)

    Modeling, texturing and animation of a shot of two CG Cars interacting with a real life shot actor and a CG Stage. This series of shot were done for a commercial shown in TV.

  • Freelance Generalist

    Media Art Compangnie

    (Privately Held; 11-50 employees; Broadcast Media industry)

    January 2008February 2008 (2 months)

    Creation of some images of a medical instalation and a short animation.

  • 3D Freelancer

    BloomPix Studios

    (Privately Held; 1-10 employees; Animation industry)

    December 2007December 2007 (1 month)

    Representation of an IMAX-like theater in Cuba. Walkthrough instalations and specif FX.

  • Conference speaker

    LanCelona

    (Computer Games industry)

    September 2007September 2007 (1 month)

    I spoke at the Lancelona conference about general 3D.

  • Freelance 3D Architecture

    Panoptic

    (Privately Held; 1-10 employees; Architecture & Planning industry)

    August 2007September 2007 (2 months)

    Freelance project of four architectural visualizations in Spain

  • ZBrush 3 Teacher

    Aula temática

    (Privately Held; 51-200 employees; Animation industry)

    June 2007July 2007 (2 months)

  • 3D Teacher and 3D school Manager

    Aula temática

    (Privately Held; 11-50 employees; Animation industry)

    October 2005June 2007 (1 year 9 months)

    Consisting in teaching 3D package Softimage|XSI in a Master studium. The duration of the course was 9 months starting from zero knowledge of the student.

  • Freelance XSI Generalist

    Buerohaller

    (Privately Held; 1-10 employees; Animation industry)

    May 2007May 2007 (1 month)

    Creation of 5 3D shots for a corporate video

  • 3D Generalist film

    Project A Escolha

    (Public Company; 201-500 employees; Animation industry)

    February 2007May 2007 (4 months)

    3D Generalist in the film A Escolha by creating a complete 3D background, car, animation and fluid effects integrated with life action. Tracking and compositing with blue screen.

  • 3D Freelance

    Panoptic

    (Privately Held; 1-10 employees; Animation industry)

    January 2007March 2007 (3 months)

    Helping in the development of 3D Graphics and production solutions for interactive projects and 3D videos.

  • Animator

    Buerohaller

    (Privately Held; 1-10 employees; Animation industry)

    September 2006September 2006 (1 month)

    Worked as a freelancer in the animation of two shots for a commercial for BMW

  • Freelance 3D Generalist

    Parsec

    (Privately Held; 51-200 employees; Building Materials industry)

    September 2006September 2006 (1 month)

    Creation of adds for commercial propouse

  • 3D Architecture

    Inversiones del Maresme

    (Privately Held; 11-50 employees; Architecture & Planning industry)

    July 2006August 2006 (2 months)

    Creation of 3D visualization of architecture projects

  • Carvi Conference of Gaming New Applications

    EUVE

    (Public Company; 201-500 employees; Animation industry)

    April 2006April 2006 (1 month)

    I spoke at a conference of Carvi of new applications for the creation of characters for gaming engines.

  • 3D Teacher

    Activat

    (Privately Held; 51-200 employees; Animation industry)

    August 2005October 2005 (3 months)

    Teaching 3D in Activat 3D center

  • 3D Teacher

    BAU

    (Privately Held; 201-500 employees; Animation industry)

    September 2003July 2004 (11 months)

    Teaching Softimage|XSI 3D package. Duration of 9 months starting from zero knowledge.

  • 3D Teacher

    UPC

    (Public Company; 501-1000 employees; Animation industry)

    August 2002September 2003 (1 year 2 months)

  • 3D Teacher

    Media Art Institute

    (Privately Held; 11-50 employees; Animation industry)

    September 2000July 2001 (11 months)

    Teaching 3D Software Softimage|XSI and 3D Studio MAX

  • 3D Studio MAX Teacher

    Fak D´Art

    (Privately Held; 11-50 employees; Animation industry)

    August 2000September 2000 (2 months)

    Teaching 3D Studio Max


Sergio Gardella’s Education

  • FX PHD

    101 , Introduction to SynthEyes , 20092009

  • FX PHD

    201 , Intermediate SynthEyes , 20092009

    Intermediate course to SynthEyes tracking

  • FX PHD

    101 , Introduction to Fusion , 20092009

    Introductory course to postproduction with Eyeon Fusion

  • Fak D´Art

    Master , Softimage|XSI , 19992000

  • Fak D´Art

    Master , Traditinal animation and computer graphics , 19971999

  • Tower Communications

    TD , 3D Studio R3 , 19941995


Additional Information

Sergio Gardella’s Websites:

Sergio Gardella’s Interests:

3D, animation, commercials, film, video games, virtual reality, automotive, design

Sergio Gardella’s Groups:

  •    CGCHAR - 3D CG Character Animation
  •    The Stereoscopic 3D Media Group – S3D Media and Technology
  •    Softimage XSI
  •    fxphd
  •    Animation, Media & Entertainment
  •    Contactos en español
  •    Spanish Connection
  •    Barcelona Professionals
  •    CGI Network
  •    Visual Effects Professionals
  •    Worldwide Independent Content Creators
  •    HDRI, CGI & 3D Interest Group
  •    TDs | VFX
  •    zBrush Users Group
  •    CG Character Artists
  •    Freelance professionals
  •    Cryptarchy VFX
  •    RealFlow
  •    SynthEyes Tracking
  •    Fusion Artists
  •    Recruit 3D
  •    Alta Dirección y Office Managers de Madrid [www.versatik.es]

Sergio Gardella’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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