Tools Programmer at IO Interactive
Oslo Area, Norway
Tools Programmer at IO Interactive
Oslo Area, Norway
(Public Company; eid.l; Computer Games industry)
September 2008 — Present (1 year 4 months)
Software requirement specification, architecture design. Asset pipeline and engine core programming on Xbox 360, PS3 and Windows platforms. Languages: C#, C++, managed C++.
(Computer Software industry)
March 2003 — Present (6 years 10 months)
Dormant since 2007.
MSc. , Computer Science , 2005 — 2008
Master's thesis: "Extensible NPC AI for commercial MMO RTS/RPG game."
Graduate project: "A visual programming language for hierarchical finite state machines in game AI."
Graduate project: "Game animation" (course project on state-of-the-art motion blending for game character animation)
Bachelor , 2005
BSc thesis: "Linear-hashing-based hash-tables for the CPH Standard Template Library."