Software Engineer at BCS Group
New Zealand
Software Engineer at BCS Group
New Zealand
Experienced in C++ development
Design and development
Multiplatform
C++
Opengl
3D/2D
Microsoft development ( Win32, ATL/COM, DirectX etc..)
(Privately Held; Industrial Automation industry)
November 2008 — Present (1 year 2 months)
To be completed...
(Information Technology and Services industry)
February 2006 — September 2008 (2 years 8 months)
Served as technical lead and developer for a hot project called TVonPC. I worked with four others developers to design (UML), code (C++, DirectShow, Direct3D), test and support this Video application (H264 codecs).
I worked on an anticipation project using DirectX and DirectShow to embed video on a 3D environment and to create a high customizable GUI on video.
(Public Company; 501-1000 employees; Computer Software industry)
October 2000 — January 2006 (5 years 4 months)
Software development :
CrashEditor : a crash simulation 3D software (C++, ATL/COM, MFC, OpenGL)
GeoMesh : a meshing tools for crash simulation (C++, ATL/COM, MFC, OpenGl)
Digital imaging (2D, 3D, Video) 1998 — 2000
New Technology, photo, video Sport : Triathlon ( Member of Triathlon Olympique Club Cessonnnais)