Sean Kearney

Sean Kearney

Assistant Producer - Creative Development

Greater Los Angeles Area

Current
Past
Education
  • University of Southern California
Connections
105 connections
Industry
Computer Games

Sean Kearney’s Summary

Currently employed at Disney Interactive Studios in the Creative Development department. In charge of creating game concepts based on both original and existing IP, and championing these concepts through pitches during concept reviews and evaluations, as well as in interviews and at trade shows.

Experience managing teams, creating deliverable lists and schedules, and representing titles at trade shows and conventions, as well as on-screen in television shows and interviews.

Sean Kearney’s Specialties:

Concept design, team management, presentations and pitches, scheduling and asset managment.

Have a background in digital video editing, with experience working on Final Cut Pro, AVID, and Adobe Premiere editing suites.


Sean Kearney’s Experience

  • Assistant Producer, Creative Development

    Disney Interactive Studios

    (Public Company; DIS; Computer Games industry)

    July 2008Present (1 year 6 months)

    Oversee the creation of concept pitches, designs, artwork, and prototypes for concepts created within the Creative Development group. Responsible for pitching concepts to company executives during concept review and green light approval meetings and working alongside Disney Channel, Imagineering, and Disney feature film departments on high profile licensed titles to ensure that projects support Disney global brand initiatives. Represent Disney Interactive Studios at industry conventions, media events and in television interviews.

    Shipped Titles:

    Toy Story Mania (Wii)

    Wizards of Waverly Place (DS)

    Sing It Pop Hits (Wii, PS3)

    Phineas and Ferb (DS)

  • Creative Development Associate

    Disney Interactive Studios

    (Public Company; DIS; Computer Games industry)

    January 2008July 2008 (7 months)

    Assisted a producer in managing a concept team within the creative development department. Worked with the producer to create deliverable lists and agendas for the group, and assure that objectives were completed on quality and on time. Led brainstorms to foster ideas and help guide the creative vision of multiple projects within the group.

    Shipped Titles:

    Disney Think Fast (Wii, PS2)

  • Undergraduate Associate - Creative Development

    Disney Interactive Studios

    (Public Company; DIS; Computer Games industry)

    July 2007January 2008 (7 months)

    Participated in an internship with the creative development department at Disney Interactive Studios. Created, reviewed, and refined concept design documents and pitches for concept review meetings. Contributed to discussions and brainstorms with the internal design group, marketing department, and production teams to develop ideas for titles currently in production. Was hired on to the Creative Development team full-time upon completion of the internship.

  • Lead Monitor

    USC Robert Zemeckis Center AVID Editing Labs

    (Entertainment industry)

    October 2006May 2007 (8 months)

    Served as a personnel manager for the digital video-editing labs at the USC School of Cinematic Arts. In charge of scheduling, training, recruiting and hiring of employees for the labs. Also assisted film students in understanding how use the AVID editing systems available in the labs.


Sean Kearney’s Education

  • University of Southern California

    BA , English (Creative Writing), Video Game Design and Management , 20042007

    Graduated With Honors

    Activities and Societies:
    USC Interactive Media Department, Game Pipe Program, Relay For Life

Additional Information

Sean Kearney’s Groups:

  •    The Official USC Alumni Association Group
  •    Disney

Sean Kearney’s Contact Settings

Interested In:

  • career opportunities
  • new ventures
  • job inquiries
  • reference requests
  • getting back in touch

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