Sean Bulger

Sean Bulger

Community Manager at Bigfoot Networks

Austin, Texas Area

Current
Past
Education
  • Kansei Gakuin Daigaku
  • Michigan Technological University
Connections
56 connections
Industry
Public Relations and Communications
Websites

Sean Bulger’s Summary

I am the Community Manager for Bigfoot Networks, I am a graduate of Michigan Technological University, I am a writer, I am a hobbyist game designer, I am an avid lover of technology, I am a philosopher on online communities, I am... well, I guess a lot of things. But who isn't? Suffice to say, I love technology. Specifically, I love technology that brings people together, allows greater communication, provides greater organization in our daily lives, and changes the way in which we live, learn, and view the world. Web development, game development, mobile technology, and more are all highly interesting to me.

Sean Bulger’s Specialties:

Technical writing, creative writing, community management, public relations, web design, journalism, photoshop, illustrator, flash


Sean Bulger’s Experience

  • Community Manager

    Bigfoot Networks

    (Privately Held; Computer Hardware industry)

    July 2009Present (5 months)

    I maintain and strengthen the community of Bigfoot Networks, to better retain existing customers and bring in new ones.

    I establish and maintain relationships with other companies, sponsors, and organizations.

    I act as the face of the company on social networking sites and forums.

    I develop content and manage the Bigfoot Networks website and blog.

    I create multimedia projects such as videos for distribution online, and in presentations.

    I aid in performance testing on the Killer Network Cards.

  • Co-Founder / Lead Designer

    Baygull Studios (Sole Proprietorship)

    (Sole Proprietorship; Computer Games industry)

    February 2009Present (10 months)

    Baygull Studios is an independent game studio located in Austin, Texas. We focus on small, month long game cycles that are geared toward the casual, web-based audience. Our first game Commander which is built in AS3 will be releasing on March 16th.
    (** this is not a full-fledged game studio, but a studio where we are building games after work** - maybe someday it will become a full game studio...)

  • Training Specialist

    SpeakWrite

    (Privately Held; Writing and Editing industry)

    April 2009July 2009 (4 months)

    Created training videos for clients using software such as Flash, Premiere, and Camtasia Studios.

  • Web Developer

    Realtour

    (Marketing and Advertising industry)

    February 2009March 2009 (2 months)

    Maintain websites for our clients to better suit their needs.

    Increase SEO of each website and research better ways of performing SEO.

  • Computer Maintenance

    Michigan Technological University

    (Educational Institution; 1001-5000 employees; Higher Education industry)

    June 2006December 2008 (2 years 7 months)

    Maintain the computers and network in the humanities computer lab.

    Communicate with users on technical issues for troubleshooting.

  • Columnist and Reporter

    WarCry

    (Privately Held; 11-50 employees; Publishing industry)

    December 2005June 2008 (2 years 7 months)

    Write a column, published on the WarCry Network's hub-site.

    Research industry trends in online game design and community management.

    Report news across the WarCry Network, covering Massively Multiplayer Online Games.

  • Co-Instructor for SYP

    Michigan Technological University

    (Educational Institution; 1001-5000 employees; Higher Education industry)

    June 2006June 2006 (1 month)

    Instruct students on the fundamentals of game design for the Summer Youth Program.

    Facilitated student learning through the various types and phases of game design.


Sean Bulger’s Education

  • Kansei Gakuin Daigaku

    Foriegn Studies 20072008

    I studied at this university through USAC's study abroad program from August 2007 until July of 2008. While at the university, I studied the Japanese language and culture, as well as the cultures of several other East Asian countries. I lived with a Japanese family during this stay and dealt with people from a huge variety of nations during this stay.

    Activities and Societies:
    Kansei Gakuin Kendo Club
  • Michigan Technological University

    B.S. , Scientific and Technical Communications , 20042008

    My concentration in my degree program program was primarily focused on Public Relations, and I also received a Certification in Media.

    In Husky Game Development, a student-run game development company, I served in various positions, such as Art Director, Lead Developer, and Vice President of Communications. I also worked with n-Space on the development of several game pitches while at HGD.

    Activities and Societies:
    IGDA MTU Student Club, Vice President
    USAC Study Abroad Program to Osaka, Japan
    Husky Game Development
    Linux Users Group VP of Public Relations
    Gamers Anonymous

Additional Information

Sean Bulger’s Websites:

Sean Bulger’s Interests:

public relations, marketing, community management, customer service, web development, social networks, online communities, mobile computing, web applications, game development

Sean Bulger’s Groups:

IGDA, Linux Users Group, Husky Game Development

  •    International Game Developers Association
  •    Game Developers
  •    Game Writing
  •    MMO/Games Community Management

Sean Bulger’s Honors:

Dean's List 2006 - 2008


Sean Bulger’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • expertise requests
  • reference requests
  • getting back in touch

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