
Manager Mobile UI, Google
San Francisco Bay Area

Manager Mobile UI, Google
San Francisco Bay Area
Scott Jenson has been doing user interface design and strategic planning for 20 years. He was the first member of the System Software Human Interface group at Apple in the late 80s, working on System 7 and the Apple Human Interface guidelines. He then joined the Newton group as a programmer/designer. After Apple, Scott was a freelance design consultant, doing work for Netscape, Mayo Clinic, American Express, and several web startups. For 3 years, he was director of product design for Symbian. He's now manager of Mobile UI design at Google.
As a battle scarred veteran of the software industry, Scott has shipped a spreadsheet, been a part of 2 Mac OS releases, 5 Newton product cycles, 4 commercial web site revisions, designed 2 completely different mobile phones, run dozens of usability trials and focus groups, and has >12 patents granted.
Product design for consumer electronics and mobile phones.
(Public Company; 5001-10,000 employees; GOOG; Internet industry)
August 2005 — Present (4 years 4 months)
Manage Googles Mobile research and design group, designing Java, AJAX, XHTML and SMS applications
(Sole Proprietorship; 1-10 employees; Wireless industry)
November 2003 — July 2005 (1 year 9 months)
Jenson Design is a User Interface and Product Design consulting group. Design work specializes in mobile phone and consumer electronic products. Product concepts have ranged from MP3 players, Home Photo display terminals, and several mobile phone applications. Work has also included the creation of a complete phone UI design for a soon to be released mobile phone.
(Privately Held; 11-50 employees; Wireless industry)
June 2003 — November 2003 (6 months)
Head of Mobile Research Group, a subdivision of Media Lab South Pacific. Responsible for creating and executing research and prototyping of next generation mobile phone concepts.
(Privately Held; 11-50 employees; Computer Software industry)
July 2001 — April 2002 (10 months)
Oversaw the design, prototyping and testing of several mobile applications using the Cognima replication engine. Several of the applications are now being rolled out using UK mobile operators. The most well known is Shozu.
(Privately Held; 201-500 employees; Computer Software industry)
November 1998 — July 2001 (2 years 9 months)
Lead and coordinated dozens of design and research projects relating to mobile internet services within Symbian, including the Quartz and Pearl reference platforms. Managed 19 people at Symbian to design, prototype, test, and specifiy future mobile wireless products. Oversaw a design team that has generated >20 patent applications, 10 academic/trade publications, and 5 external speaking engagements, including CHI2001.
(Public Company; 10,001 or more employees; AAPL; Computer Software industry)
October 1988 — October 1996 (8 years 1 month)
Human interface manager within Apple Computer on projects such as QuickTime, FileShare, AppleMail, AppleScript, Publish & Subscribe and QuickDraw GX print architectures. Designer/programmer for Apple Newton. Started on original concept device which included concept prototyping as well a developement of Newton 1.0, 2.0 and eMate products.