Steve Broumley

Current
  • President at Smashing Studios
Past
  • Programmer/Lead Programmer/Technical Director at Iguana Entertainment / Acclaim Entertainment
Education
  • The University of Sheffield
Connections
251 connections
Industry
Computer Games
Websites

Steve Broumley’s Summary

Video game engineer with over 15 professional titles shipped across all the major platforms in the last 16 years. I enjoy directing and programming game technology. I combine my passion for video games and technical skills to create fun cutting edge titles.

Steve Broumley’s Specialties:

Project management, Cross-platform development (including PC, PS3, XBox360, Wii, PSP, iPhone, 3DSMax, and Maya), Strong Math and Programming skills.


Steve Broumley’s Experience

  • President

    Smashing Studios

    (Computer Games industry)

    April 2008Present (1 year 9 months)

    Collaborated with DrFunFun LLC to create September 2009 release of "Hi, How Are You" for iPhone/iPod touch.

    Contracted with Sega from October 2008 to April 2009 to create a Sega Genesis emulator for iPhone / iPod Touch. Games currently released on the emulator include Sonic The Hedgehog, Golden Axe, Streets Of Rage.

  • Independent Contractor (Software Engineering)

    Steve Broumley

    (Computer Games industry)

    April 2008October 2008 (7 months)

    With over 20 years programming experience, I provide general software engineering services and specialize in video games programming for PC, Xbox360, PS3, Wii, PSP, DS, iPhone, 3dsMax, and Maya platforms:

    Collision Studios from August 2008 to October 2008 - Post effects + graphics optimizations for Xbox360/PC, Stencil character shadows for Wii, FMod audio fixes and asynchronous file IO for Xbox360/Wii/PC.

    Midway from April 2008 to August2008 - Optimized project compile time from 25 minutes to 5 minutes.

  • Technical Director

    Midway Studios Austin

    (Public Company; 501-1000 employees; MWY; Computer Games industry)

    September 2005April 2008 (2 years 8 months)

    Technical Director on Blacksite:Area51 for Xbox360/PS3

  • Programmer / Technical Director

    Inevitable Entertainment

    (Privately Held; 11-50 employees; Computer Games industry)

    20002005 (5 years )

    Technical Director on Area51 for PS2/Xbox.

    Lead Programmer on Defender conversion from PS2 to Xbox/GameCube.

    Programmer on Tribes Arial Assault For PS2.

  • Programmer/Lead Programmer/Technical Director

    Iguana Entertainment / Acclaim Entertainment

    (Computer Games industry)

    19932000 (7 years )

    Studio Tech Director on South Park: Chef's Luv Shack for PS1 / Ninendo64 / PC.

    Studio Tech Director on Turok: Rage Wars for Nintendo64.

    Lead Programmer on TurokII: Seeds Of Evil for Nintendo64.

    Programmer on Turok: Dinosaur Hunter for Nintendo64.

    Lead Programmer on Batman Forever: The Arcade Game for Sega Titan Arcade Hardware / PS1 / PC.

    Lead Programmer on Zero The Kamikaze Squirrel for Sega Genesis / SNES.


Steve Broumley’s Education

  • The University of Sheffield

    Bsc Dual Honors , Applied Math and Computer Science , 19901993

    Activities and Societies:
    Computer Science Soccer Team,
    Table Tennis Club

Additional Information

Steve Broumley’s Websites:

Steve Broumley’s Groups:

http://www.bulletphysics.com/Bullet/phpBB3/
http://xenocollide.snethen.com/forum/

  •    Game Developers
  •    iPhone Developers - www.iPhoneintouch.com

Steve Broumley’s Contact Settings

Interested In:

  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

Public profile powered by: LinkedIn

Create a public profile: Sign In or Join Now

View Steve Broumley’s full profile:

  • See who you and Steve Broumley know in common
  • Get introduced to Steve Broumley
  • Contact Steve Broumley directly

View Full Profile