Avionics Flight Software Engineer at Space Exploration Technologies
Greater Los Angeles Area
Avionics Flight Software Engineer at Space Exploration Technologies
Greater Los Angeles Area
M.S. Electrical and Computer Engineering, Oregon State University 2006.
Experience planning, designing, and developing products for Windows, Linux, Mac OS, Symbian, PlayStation 2 (PS2), PlayStation Portable (PSP), Pocket PC, and Windows SmartPhone.
(Privately Held; Aviation & Aerospace industry)
January 2009 — Present (11 months)
It's not exactly rocket science.
(Computer Games industry)
August 2003 — Present (6 years 4 months)
Self owned and operated entertainment software company.
Anytime Golf: Magic Touch (2009)
Golf game for iPhone and iPod Touch. "A quality game of golf... cracking 3D graphics and realistic physics..."
Vector Blaster (2004, 2008)
Arcade game for Pocket PC, Windows SmartPhone, Symbian, iPhone and iPod Touch.
Website: www.bork3d.com
(Public Company; 1001-5000 employees; SNE; Computer Games industry)
August 2005 — January 2009 (3 years 6 months)
Engine programmer responsible for developing and maintaining core game subsystems (graphics, memory, resources, fx, etc.).
Syphon Filter: Dark Mirror (PSP 2006), Syphon Filter: Logan's Shadow (PSP 2007), Resistance: Retribution (PSP 2009)
(Public Company; 10,001 or more employees; HPQ; Computer Software industry)
April 1998 — May 2005 (7 years 2 months)
Web application developer
(Educational Institution; 10,001 or more employees; Information Technology and Services industry)
February 1995 — April 1999 (4 years 3 months)
Network administrator for Electrical & Computer Engineering Department; managed and developed management software for department HPUX, Solaris, Linux, and NT networks.
MS , Electrical and Computer Engineering , 2003 — 2006
Thesis: Evolving Character Controllers for Collision Preparation.