
Associate Object Modeler at Electronic Arts Redwood Shores
San Francisco Bay Area

Associate Object Modeler at Electronic Arts Redwood Shores
San Francisco Bay Area
3D modeling and 2D texturing environments and objects for next-gen games.
Experience with modeling, UV mapping, and texturing using Maya, Photoshop, and proprietary art tools.
(Public Company; ERTS; Computer Games industry)
June 2009 — Present (2 months)
Associate Object Modeler on "The Sims 3" (PC/Mac).
(Public Company; EID; Computer Games industry)
October 2007 — January 2009 (1 year 4 months)
Jr. Material Artist on "Tomb Raider: Underworld" (Xbox360/PS3/PC).
(Public Company; 51-200 employees; TTWO; Computer Games industry)
July 2006 — June 2007 (1 year)
Environment Artist on "Fantastic Four: Rise of the Silver Surfer" (Xbox360/PS3).
Bachelor of Science , Game Art & Design , 2003 — 2006
Multimedia Arts - Digital Imaging 2002 — 2003
Illustration 1993 — 1994