Robert McNally

Robert McNally

Software Designer/Developer, Entrepreneur

Greater Los Angeles Area

Current
  • Partner at Arciem LLC
  • Partner at Sciral
Past
  • CTO at Evryx Technologies
  • Senior Engineer at Oblong Industries, Inc.
  • Vice President, Engineering at Evryx Technologies, Inc.
  • Contractor at Applied Minds, Inc.
  • Founder, Consultant at PixelBlocks LLC
  • Vice President, Engineering at Explorati, Inc.
  • Contractor, then Vice President, Engineering at Altamira Group, Inc.
  • Sole Proprietor at Elemental Development
  • Founder and Owner at The Dreamers Guild, Inc.
  • Sole Proprietor at Independent Software Developer
  • Programmer at Sega
Education
  • Hard Knocks
Connections
169 connections
Industry
Computer Software
Websites

Robert McNally’s Summary

• Designer, developer, and publisher of Flying Logic, the spreadsheet for rational thought. http://flyinglogic.com .
• Almost thirty years of professional experience in the design, development, and man-
agement of application, entertainment, web, and educational software projects.
• The ability to understand the interests and language of technical, creative, and business professionals and bridge between them.
• The ability to instill people with a vision for a product or company.
• A love of mentoring, and the ability to make complex technical concepts easy to understand.
• An eye for detail, and a passion for quality.

Robert McNally’s Specialties:

Software design and development specializing in Mac OS X (Objective-C) and cross-platform development (C, C++, Java). Software project management. Professional communication between business, technical, and creative talent. Complete resume at http://arciem.com/robert/robert_mcnally_resume.pdf


Robert McNally’s Experience

  • Partner

    Arciem LLC

    (Computer Software industry)

    January 2001Present (8 years 11 months)

    This is the business entity under which I market my technical talents as a contractor and consultant. I have almost 30 years of professional software development experience, and have particular strengths in developing highly visual software for Mac OS X, iPhone and Java. I also have significant experience with numerous other languages. For more information see http://www.arciem.com.

  • Partner

    Sciral

    (Partnership; 1-10 employees; Computer Software industry)

    January 2001Present (8 years 11 months)

    Sciral (pronounced starting like "science" and ending like "spiral") is the name under which I market software I have designed and/or written that falls into the personal productivity category. Our two products are Sciral Consistency and Flying Logic.

    For more information, see http://www.sciral.com and http://flyinglogic.com.

  • CTO

    Evryx Technologies

    (Privately Held; Marketing and Advertising industry)

    May 2009September 2009 (5 months)

  • Senior Engineer

    Oblong Industries, Inc.

    (Computer Software industry)

    January 2009March 2009 (3 months)

    Oblong Industries is a startup developing a platform for advanced gestural user interfaces.
    Came up to speed on C++/OpenGL codebase and delivered on four critical deadlines for demos to customers, modifying existing code and writing new code in C++, Java, and Python.
    Set up, calibrated, and ran Vicon motion capture systems.

  • Vice President, Engineering

    Evryx Technologies, Inc.

    (Computer Software industry)

    July 2008November 2008 (5 months)

    Evryx Technologies is a startup in the image-based search space. I headed their engineering redesign effort and directly managed their engineering team. I also brought in and managed talent that worked on their iPhone client application.

  • Contractor

    Applied Minds, Inc.

    (Privately Held; 51-200 employees; Computer Software industry)

    February 2004December 2007 (3 years 11 months)

    Applied Minds is a technology "think tank" with several major corporate clients. It brings together highly skilled, interdisciplinary thinkers to provide outside-the-box solutions to its customers' needs. In general, my work has involved the design and creation of original software for both Mac OS X (Objective C, C++) and Java. My relationship with Applied Minds has also resulted in the creation of Flying Logic, which I now designed, developed, and now publish. http://flyinglogic.com/

  • Founder, Consultant

    PixelBlocks LLC

    (Privately Held; 1-10 employees; Consumer Goods industry)

    October 2002June 2005 (2 years 9 months)

    PixelBlocks LLC manufactures and markets the unique construction toy of the same name. For more information see http://www.pixelblocks.com .

    I was a founder of PixelBlocks LLC. I drew together the partners and negotiated the deal that formed the company, including intellectual property arrangements. I developed the company's IT infrastructure and continue to provide management and technology consulting.

  • Vice President, Engineering

    Explorati, Inc.

    (Privately Held; 11-50 employees; Computer Software industry)

    February 2001December 2001 (11 months)

    * Managed team of 9 senior engineers working full-time in several locations to produce a platform for real time multi-user interaction in a 3-D environment. Development involved Microsoft Windows, project management tools, source code control, Unreal Engine and Maya 3-D technology, and various off-the-shelf and custom electronic collaboration tools.
    * Facilitated communication and collaboration among entire team of over 20 full-time staff including engineers, artists, designers, and executives.

  • Contractor, then Vice President, Engineering

    Altamira Group, Inc.

    (Privately Held; 11-50 employees; Computer Software industry)

    January 1997December 2000 (4 years )

    * Built engineering department from ground up during company transitional growth phase from 10 to 30 total employees.
    * Hired and managed a multi-platform (Win/Mac/UNIX) internal development staff of 8, including a software architect, 4 software engineers, an MIS manager, and two QA engineers.
    * Interfaced with other company departments including Management, Marketing, Creative Services, and Sales.
    * Managed several external software development teams.
    * Contributed key conceptual and design work to several products in development.
    * Designed and developed Genuine Fractals, an award-winning Adobe Photoshop compatible format plug-in for compression and decompression of high-quality images using patented fractal/wavelet compression technology.

  • Sole Proprietor

    Elemental Development

    (Privately Held; Myself Only; Computer Software industry)

    January 1997December 1999 (3 years )

    Software design and consulting for clients including MCI Worldcom, Kagi Payment Systems, Jim Henson's Creature Shop, Ziff-Davis Publishing, Legacy Educational Software, Futurekids Education Centers, and Walt Disney Imagineering.

  • Founder and Owner

    The Dreamers Guild, Inc.

    (Privately Held; 51-200 employees; Computer Games industry)

    January 1991June 1995 (4 years 6 months)

    The Dreamers Guild existed from 1991 to 1997. It started in my home where I brought together several talented game development professionals. Together we built a company that created games for Electronic Arts, Maxis, New World Computing, MPG-Net, Turner Interactive, Westwood Studios, Cyberdreams, MGM Interactive, Mindscape/Software Toolworks, and Apple Computer. I was the Creator, Designer, and/or Technical Director for products in genres as diverse as multiplayer online games, adventures, cards/casino, and action/arcade. The Dreamers Guild had over 40 full-time employees when I left to pursue other interests.

  • Sole Proprietor

    Independent Software Developer

    (Privately Held; Myself Only; Computer Software industry)

    January 1979December 1991 (13 years )

    Software development for clients including Electronic Arts, NovaLogic, Cinemaware, Microillusions, Tiger Media, PEAL Educational Software, Miles Computing, Activision, Datamost, Sega, Passport Designs, and Edu-Ware Services.

  • Programmer

    Sega

    (Public Company; Computer Software industry)

    19831983 (less than a year)


Robert McNally’s Education

  • Hard Knocks

    19771987


Additional Information

Robert McNally’s Websites:

Robert McNally’s Groups:

ACM

  •    Game Creator's Network
  •    Mac Developer Jobs

Robert McNally’s Contact Settings

Interested In:

  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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