
Senior 3D Environment Artist
Brighton, United Kingdom

Senior 3D Environment Artist
Brighton, United Kingdom
A 3D Artist with 8 year’s games industry experience and 4 years in the training & simulation industry. I enjoy working as part of a team and particularly the regular challenges within the industry where initiative and willingness to assume additional responsibility are often necessary to fulfill tasks within tight time limits and budgets. I am an organized, disciplined person and am always open to new challenges.
Software:
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3DS Max, (Expert)
Maya, (Expert)
Photoshop (Expert)
Z Brush (Learning)
Adobe Premier
Dreamweaver
I have worked in various ways on a total of 17 gaming projects and a number of technical and visual demos including a Next Gen FPS demo.
Titles:
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EA Rail Simulator (PC)
MACH 'Modified Air Combat Heroes' (PSP)
George A. Romero's City of the Dead (PS2/XBox/PC) [Not Released]
Battalion Wars (GameCube)
Call of Duty: Finest Hour (online levels)(XBox/PS2)
GTR Touring (PS2/PC)
Hawk Kawasaki Racing (PS2/PC)
GTR400 (PS2/PC)
Crescent Suzuki Racing (PS2/PC)
Microsoft Train Simulator 2 (PC) [Not Released]
Warhammer 40k: Fire Warrior (PS2/PC)
Thunderbirds (PS2) [Not Released]
Lotus Challenge (PS2/XBox/GameCube/PC)
Microsoft Train Simulator (PC)
Demos (working titles):
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Redwood Falls (FPS - PS3)
Indycar Racing (Track Racing - PS2)
Prehistoric Man (3rd Person Platform - PS2)
Expert 3D Environment Artist with excellent all round experience which also includes Vehicles & Character Modelling, Level Design & conceptualizing and good Technical Understanding.
(Public Company; 10,001 or more employees; HO; Defense & Space industry)
June 2007 — Present (2 years 7 months)
(Privately Held; 1-10 employees; Computer Software industry)
February 2007 — May 2007 (4 months)
(Public Company; Computer Games industry)
May 1999 — January 2007 (7 years 9 months)
(Entertainment industry)
1997 — 1999 (2 years )
BTEC ND Media 1995 — 1997