Ricardo Sabino

Ricardo Sabino

Partner at ZPX - Zona Paradoxal

Portugal

Current
Past
  • OutSource Programmer (at Ace-Case) at Eworks
Education
  • Instituto Superior Técnico
Connections
93 connections
Industry
Computer Games
Websites

Ricardo Sabino’s Summary

Application developer with background in various fields: three-tier applications, web applications and game development. Particular interested in graphics / game development field but any other challenges in the software development area are always welcomed.

Ricardo Sabino’s Specialties:

Languages:
Assembly, C++, C#, CSS, GameMonkey, HLSL, HTML, Java, Javascript, LaTeX, Pascal, PHP, SQL and Unreal Script.

Technologies:
.Net, DirectX, OpenAL, OpenGL 1.1, STL and UML.

Tools:
3D Studio Max, Apache, CVS, Eclipse, JBuilder, MySQL, NSIS, Photoshop, RenderMonkey, SVN, Visual Studio and WiX (Windows Installer XML).

Specialties:
GUI/Tools programming, Graphics, Game development (experience in engine, tools and gameplay).


Ricardo Sabino’s Experience

  • Partner

    ZPX - Zona Paradoxal

    (Computer Software industry)

    September 2008Present (1 year 4 months)

    Currently working on virtual tours in interactive realtime 3D environments.

  • Programmer

    Move Interactive

    (Privately Held; Computer Games industry)

    November 2005June 2008 (2 years 8 months)

    - Worked on the unreleased next generation computer video game Ugo Volt (http://www.ugovolt.com).
    (Oct 2007 - March 2008)
    Developed a playable demo using Unreal Engine 3.
    Responsibilities: Gameplay, physics, special effects.
    Technologies: C++ and Unreal Script.

    (May 2006 - June 2007)
    Developed a playable demo using in-house engine.
    Responsibilities: Engine's core, editor, game logic, some special effects, engine's integration with sound library FMOD and GUI library ScaleForm.
    Technologies: .Net, C++, C++/CLI, C#, DirectX (Direct3D, DirectInput and XInput), GameMonkey, STL and SWIG.

    - Worked in an action/platform game for children of the franchise Floribella. (June - Oct 2007)
    Technologies: C++, NSIS, Torque game engine and scripting.

    - Developed a pre-rendered cutscene for E3 using an in-house engine. (Nov 2005 - April 2006)
    Technologies: .Net, C++, DirectX (Direct3D), GameMonkey and STL.

  • Programmer

    Mandala

    (Public Company; 11-50 employees; Entertainment industry)

    May 2005September 2005 (5 months)

    Developed a module to integrate 3d models and special effects for an online tv channel project where its contents can be completely personalized to satisfy the clients' needs.
    Responsibilities:
    - Effects and shaders in HLSL
    - Text parser, formatter and render

    Technologies: c#, .Net, DirectX Managed (Direct3D, DirectShow and DirectSound).

  • Programmer

    Diregi Construções

    (Public Company; 11-50 employees; Civil Engineering industry)

    November 2004April 2005 (6 months)

    Freelance project for Diregi Construções: developed an accounting program to monitor the financial accounts of a construction project using Java, Swing, JDBC, MySQL and XML.

  • OutSource Programmer (at Ace-Case)

    Eworks

    (Public Company; 11-50 employees; Computer Software industry)

    December 2003July 2004 (8 months)

    * Developed the graphical user interface of a java application using swing as well as other tools for xml configuration purposes, Hibernate and MySQL server.
    * Worked in a project, for the social security, developing either the user interface and business logic, making use of technologies such as MVC (Model-View-Controller) design pattern, EJB's, iPlanet server, JDBC, Oracle and Crystal Reports.
    * Participated in the development of project implementing a reusable system using Javascript, DHTML, HTML, CSS (client side) and HTTP, JSP, Java, Oracle (server side), that will be used to create a web interface for MAPFRE Seguros.


Additional Information

Ricardo Sabino’s Websites:

Ricardo Sabino’s Interests:

Game development, new technology, programming, algorithms, research in graphics, realtime 3d, mathematics and physics.


Ricardo Sabino’s Contact Settings

Interested In:

  • career opportunities
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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