Senior Sound Director at Radical Entertainment
Canada
Senior Sound Director at Radical Entertainment
Canada
I was one of the first to complete the Master's degree in Sound Design for the Moving Image at Bournemouth University in 1999.
Work for games includes sound design for Dreamcast title Vanishing Point (2001), followed by a 2 year in-house stint at Climax in the UK providing audio for Sudeki (2004), Serious Sam: Next Encounter (2003) and the unpublished MMORPG Warhammer Online.
In 2003 I began work as Sound Director at Radical Entertainment in Vancouver, Canada where I shipped 'Scarface: The World is Yours' (2006) (PS2/Xbox/PC/Wii)
I have recently worked as sound designer on Crash of the Titans (2007), Timeshift (2007) and World In Conflict (2007) - as mixer and sound designer on Prototype (2009) and Crash: Mind over Mutant (2008) - and on 50 cent Blood in the Sand (2008) as sound director
www.sounddesign.org.uk
Sound Direction
Interactive Mixing
Sound Effects Design and Implementation
Dialogue Design and Implementation
Dialogue Direction
(Privately Held; 201-500 employees; Computer Games industry)
December 2007 — Present (11 months)
(Public Company; 51-200 employees; Computer Games industry)
June 2007 — July 2008 (1 year 2 months)
(Public Company; 201-500 employees; Computer Games industry)
August 2003 — June 2007 (3 years 11 months)
www.radical.ca
(Privately Held; 51-200 employees; Computer Games industry)
August 2001 — August 2003 (2 years 1 month)
www.climax.co.uk
(Public Company; 51-200 employees; Museums and Institutions industry)
June 2001 — August 2001 (3 months)
Sound Designer at Antenna Audio, London
http://www.antennaaudio.com
(Privately Held; 11-50 employees; Entertainment industry)
June 2000 — July 2001 (1 year 2 months)
www.matinee.co.uk
MA Sound Design for the Moving Image, Sound Design, 1998 — 1999
2:1 BA Hons. FIlm and Television, Media, 1993 — 1996
gdc 07, elans 2008, vgm
Nominated for Outstanding Achievement In Soundtrack at the 2007 D.I.C.E awards, Las Vegas