
Character Animator
Austin, Texas Area

Character Animator
Austin, Texas Area
(Privately Held; 51-200 employees; Computer Games industry)
November 2007 — November 2008 (1 year 1 month)
Responsible for key-frame animations on hyper-realistic human characters.
- Choreograph complex melee attacks involving multiple in-game characters
- Animate 1st and 3rd Person weapon animations
- Work closely with designers and programmers on all aspects of the project
(Educational Institution; Animation industry)
April 2005 — September 2006 (1 year 6 months)
Animation Student mentored by Dave Burgess of PDI Dreamworks, Doug Dooley of Pixar, Ike Feldman of Pixar, Matthew Russell of Valve Software and Bret Parker of Pixar.
(Entertainment industry)
March 2003 — February 2005 (2 years)
Earned successive promotions from original artist role to managing 13-person team to produce Relic: Game of the Ancients, an online strategy board game. Also designed original concept game. Led the team which developed Aardvark Aadventures.
Animated players and modeled stadiums for original game idea. Wrote design document detailing storyline, game play, controls, technology, and AI. Designed UI, and created Flash movie highlighting game.
Created all sound effects and wrote original music for Aardvark Aadventures