Raymond Koh

Research Engineer (Creative) at Interactive & Digital Media Institute, National University of Singapore

New Zealand

Current
  • Research Engineer (Creative) at Interactive & Digital Media Institute, National University of Singapore
Past
  • Lead 3D Modeler at Huhu Studios, New Zealand
  • Lead 3D Modeling & Texturing Artist at Huhu Studios, New Zealand
  • 3D Artist at iVL Animation, Singapore Technologies Digital Media
  • Lead Developer at Armour Simulation Centre, Singapore Armed Forces / Ministry of Defence, Singapore
Education
  • Auckland University of Technology
  • School of Film & Media Studies, Ngee Ann Polytechnic, Singapore
Connections
20 connections
Industry
Motion Pictures and Film

Raymond Koh’s Summary

Singapore Citizen
New Zealand Permanent Resident

Raymond Koh’s Specialties:

3D Modeling / Texturing (Real-Time & Pre-rendered Characters, Sets & Environments)
Maya, Z-brush, Wings3D, Photoshop, Terragen

Likes to cook and play puzzle games otherwise.


Raymond Koh’s Experience

  • Research Engineer (Creative)

    Interactive & Digital Media Institute, National University of Singapore

    (Research industry)

    March 2009Present (9 months)

    In pursuant of personal research interests in digital media as a research-appointed staff. Currently involved in joint projects with international collaborators at the NUS-Keio Joint International Research Centre.

  • Lead 3D Modeler

    Huhu Studios, New Zealand

    (Privately Held; Motion Pictures and Film industry)

    January 2007December 2007 (1 year )

    Lead 3D Modeler (Character/Set/Environment) for animated feature "Noah's Ark", Huhu Studios (NZ) & Promenade Pictures (US).

  • Lead 3D Modeling & Texturing Artist

    Huhu Studios, New Zealand

    (Privately Held; Motion Pictures and Film industry)

    October 2005January 2007 (1 year 4 months)

    Lead 3D Set Modeling & Texturing Artist for animated feature "The Ten Commandments", Huhu Studios (NZ) & Promenade Pictures (US).

  • 3D Artist

    iVL Animation, Singapore Technologies Digital Media

    (Animation industry)

    April 2004July 2005 (1 year 4 months)

    Real-Time and Pre-Rendered 3D Modeling & Texturing

  • Lead Developer

    Armour Simulation Centre, Singapore Armed Forces / Ministry of Defence, Singapore

    (Military industry)

    November 2002April 2004 (1 year 6 months)

    Project pioneer for the successful adaptation of a commercial-off-the-shelf (COTS) game engine to be used for military simulation training.

    Spearheaded key customisation and R&D work (Planning, Coding, Real-Time 3D Modeling / Texturing) for the Singapore Army.

    Finalist IT Youth of the Information Technology Leader Awards 2005 on 5th March 2005 for this contribution by the Singapore Computer Society (SCS), a national level event also supported by the Infocomm Development Authority of Singapore (IDA).


Raymond Koh’s Education

  • Auckland University of Technology

    Bachelor of Design , Digital Design , 20082008

  • School of Film & Media Studies, Ngee Ann Polytechnic, Singapore

    Diploma (Merit) in "Film, Sound & Video" , (Film & Broadcast) Majored in Computer Graphics and Post-Production , 19982001

    Shaw Foundation Silver Medalist (2001)


Additional Information

Raymond Koh’s Honors:

Finalist, IT Youth of the Information Technology Awards 2005, Singapore Computer Society

Shaw Foundation Silver Medalist (2001)


Raymond Koh’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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