Senior Art Director at Electronic Arts
Montreal, Canada Area
Senior Art Director at Electronic Arts
Montreal, Canada Area
I have a Master of art in Computer Graphics and Fine Arts degree in Art and Media, Photography.
I started to work as set designer and photographer for a theatre company before working into CG, it gaves me good basics for image composition and lighting.
Now, I am an Art Director in Multimedia, videogame industry, but also Matte Painter for film and concept artist.
keep on switching between game and film :)
feel free to visit my website for more informations:
www.raphael-lacoste.com
Art Direction
Environment Concept Art
Matte Painting
(Public Company; ERTS; Computer Games industry)
June 2009 — Present (2 months)
(Motion Pictures and Film industry)
October 2007 — June 2009 (1 year 9 months)
Creation of digital backgrounds for film and advertising. Creation of concept art for film preproduction and advertising.
(Public Company; 1001-5000 employees; WPP; Marketing and Advertising industry)
February 2008 — March 2008 (2 months)
I have been doing the new "Scrabble Defi" advertising for Print. the Ad consisted in a Full High Rez Matte Painting for double page print magazine. my references are Christian Reuilly (creative Director), Nejma Tazit (Art buyer) and Sandrine Dufresne (Art Director).Mattel was very enthusiastic with the results.
(Public Company; 1001-5000 employees; Computer Games industry)
April 2006 — October 2007 (1 year 7 months)
Assassin's Creed Senior Art Director
(Public Company; Motion Pictures and Film industry)
2007 — 2007 (less than a year)
Environment Illustrator for "Journey to the Center of The Earth" project
(Public Company; 1001-5000 employees; Motion Pictures and Film industry)
June 2005 — April 2006 (11 months)
Art direction, Cinematic Studio,
Prince of Persia 3, the two thrones, VES Awarded
Rainbow Six Critical Hour
Assassin's Creed VES nominated E3 Trailer
(Public Company; Computer Games industry)
September 2004 — June 2005 (10 months)
Peter Jackson's King Kong Game, PS2 /Xbox 360.
(Computer Games industry)
2004 — 2004 (less than a year)
Environment Concept Art / Modeling for Darkastle Ride
(Public Company; Motion Pictures and Film industry)
December 2003 — September 2004 (10 months)
Prince of Persia Warrior Within HR Cinematics
(Public Company; Computer Games industry)
April 2002 — November 2003 (1 year 8 months)
Prince of Persia The sands of Time, PS2, Xbox, GC Game.
(Computer Games industry)
November 1999 — April 2002 (2 years 6 months)
Dark earth project
Siddhe Project
Highlander online Project
(Photography industry)
September 1993 — December 1999 (6 years 4 months)
"The Little Prince" giant projections (Pani) on 50ft screen, pictures for background.
"en attendant Godot" music/sound
"la leçon" photography
"huis Clos" Sound/music
MASTER OF ART , 3D Animation , 1998 — 1999
DNSEP - DNAP , FINE ARTS / ARTS and MEDIAS , October 1993 — July 1997
Congratulations of the Jury
Hiking, Photography, Matte painting, travelling...
SACD french Authors & compositors Association
SCAM french Multimedia Authors Association
VES Award (visual effect Society) "outstanding prerendered visuals in a video game" for "Prince of Persia the two Thrones" High Rez Cinematics. 2006
IGDA Award nominee for "prince of Persia the Sands of Time" Art Direction.
2003
Siggraph 2000 Electronic Theatre Presenter "Nîumb" 3D movie.
Imagina 2000 nominee for "Nîumb" best student movie.
Publications in Ballistic Publishing, Computer Graphic World, 3D Multimedia etc...