
President/CEO, Entertainment Media Council
Greater San Diego Area

President/CEO, Entertainment Media Council
Greater San Diego Area
Morgan Ramsay founded Entertainment Media Council in 2008 and has served as President since its inception. Mr. Ramsay became Chief Executive Officer in September 2008.
Prior to joining Entertainment Media Council, Mr. Ramsay served as President and Chief Executive Officer at Heretic, a defense and entertainment ad agency, from 2002 until ceasing operations in 2009. In addition, he served as President and Chief Executive Officer at DiabloTrader.com, a virtual-assets brokerage, which he sold in 2003.
An industrious volunteer, Mr. Ramsay served as a board member at International Game Developers Association, San Diego, and in leadership roles with many professional organizations.
(Non-Profit; Entertainment industry)
January 2008 — Present (1 year 7 months)
Entertainment Media Council is a national professional association dedicated to advancing the interactive entertainment business. Our top aims are to foster entrepreneurship, strengthen corporate leadership, and develop the role our members play in the global economy.
BOARD OF DIRECTORS
• Alyssa P. Walles -- Cofounder and President, Big Screen Gaming
• Cindy Armstrong -- CEO, WebWars
• Matthew J. Esber -- General Counsel, NCsoft
• Michael Arzt -- Former EVP Marketing, NTN Buzztime
• Morgan Ramsay -- CEO, Entertainment Media Council
• Steve Fowler -- VP Strategy and Client Service, Ayzenberg Group
ADVISORY GROUP
• Adam McClard -- CEO, ORiGO Games
• Alexander Macris -- President/CEO, Themis Group (The Escapist)
• Brandon Sheffield -- EIC, Think Services (Game Developer)
• Christian Svensson -- VP Strategic Planning & BD, Capcom
• David Cole -- CEO, DFC Intelligence
• Geoffrey Zatkin -- President/COO, EEDAR
• Greg Boyd -- Associate Attorney, Davis & Gilbert
• Steve Crane -- Former EVP/CCO, Midway Games
• Terri Perkins -- Media Strategy Director, Funcom
(Privately Held; Marketing and Advertising industry)
2002 — 2009 (7 years)
Heretic expressed the intrinsic and extrinsic value of companies and products to consumers and other stakeholders. We managed perception by helping defense and entertainment clients communicate effectively use any medium. Heretic was a private, minority-owned small business.
As chief strategist and creative director, my work included:
• ghostwriting messages from the 43rd President of the United States;
• positioning the award-winning hip-hop artists Deep Rooted;
• supporting campaigns for the award-winning Gastronaut Studios (now PopCap Games), developers of Xbox LIVE Arcade games;
• developing advertising and brand identity for DRS Technologies (now Finmeccanica, #428 on Fortune Global 500);
• designing identities for USS Liberty Veterans Association, Veteran Communicators Reunion, and Military Old Timer Communicators;
• and prototyping an exhibit website for USS Midway Museum.
(Entertainment industry)
2006 — 2008 (2 years)
IGDA San Diego produced events for interactive entertainment professionals. Our monthly events featured subject-matter experts, business leaders, and celebrities. My events received 200+ attendees:
"What Makes A Next-Gen Game?" Venue: Qualcomm Auditorium. Panelists: Dave Halverson, Francesca Reyes, Kaiser Hwang, Paul Semel, and Geoff Keighley. Moderator: Brandon Sheffield. Sponsored by Rockstar Games (Take-Two) and High Moon Studios (Vivendi).
"When Worlds Collide" Venue: San Diego Convention Center, per invitation from Sandbox Symposium. Panelists: John Baez, Raph Koster, Steve Crane, and Warren Spector. Moderator: Wanda Meloni. Sponsored by International Game Developers Association.
2006-2008 BOARD OF DIRECTORS
Aaron Tarvin, Andi Smithers, Cedric Lallain, Darrell Porcher, Derek Tarvin, Gene Padigos Jr., Jim Buck, Mark Storch, Meelad Sadat, Mike Acton, Morgan Ramsay, Noel Llopis, Ryan Shwayder, Wolfgang Engel
(Entertainment industry)
2002 — 2003 (1 year)
DiabloTrader.com provided the "Diablo II" secondary market with a means to acquire virtual assets (i.e., in-game items.) We did not keep inventory, which was uniquely different from other companies of the time. "Diablo II" is property of Blizzard Entertainment ("World of Warcraft").
BS , Communication , 2008 — 2010 (expected)
Certificate , Nonprofit Management , 2008
AA , Advertising, Marketing, Merchandising , 2008
Also received:
• Certificate, Advertising, Marketing, Merchandising, 2008
• Certificate, Retail Sales, 2007
Certificate , Event Planning , 2008