Desktop & Services Developer at TomTom
Amsterdam Area, Netherlands
Desktop & Services Developer at TomTom
Amsterdam Area, Netherlands
Database Analyst with professional experience on MySQL, PostgreSQL, Oracle and SQLServer specialized in query optimization and general database design. Interested in problems and solutions involving very large databases and very long queries.
J2EE Application Developer/Architect. Particularly interested in client/server J2EE and alternatives such as Spring. Always interested in J2EE technologies and architectures.
Open source game developer for the Raydium game engine, Horde3D game engine and maintainer of the open source Playstation Portable SDK for windows. Also created some source code to allow video streaming on a opengl texture using the LWJGL.
Server Side: Java, J2EE, Spring, EJB
Application Servers: Apache Tomcat, JBoss, IBM Webshpere, Apache Geronimo
Game Dev: C, C++, PSP, PS3, OpenGL, LWJGL
Database: SQL, MySQL, PostgreSQL, Oracle, MSSQLServer
Web: XML, AJAX, JQuery
Mobile: J2ME
IDE: Eclipse, Visual Studio, IntelliJ, SlickEdit
(Public Company; 1001-5000 employees; tom2; Computer Software industry)
September 2007 — Present (2 years 4 months)
Develop and design the server side component of the LBS MapShare product and maintain the GPS low level decoder to create extra feedback and increase the quality of the maps.
(Privately Held; 11-50 employees; Computer Software industry)
January 2007 — September 2007 (9 months)
Architect and develop a new generation of SOA-based composite applications for the manufacturing industries, fully exploiting the advantages of new, breakthrough technologies of SAP, built on the SAP NetWeaver platform.
Develop with special customer focus. Act as the link between pilot customers, solution management and the development projects.
(Privately Held; 51-200 employees; Computer Games industry)
March 2006 — January 2007 (11 months)
- Architecture and Design of a clustered J2EE Leaderboard system.
- Optimize SQL for large scale queries in a cluster environment.
- JSTL design to facilitate the frontend development.
- Design and Implementation of a STL C++ XML over HTTP/HTTPS library.
- Integration of Sony (SCE-RT/SVO) technology with the core game (Java/C++).
- PS3 Network Platform Leader board Integration
(Public Company; 1001-5000 employees; SI; Electrical/Electronic Manufacturing industry)
February 2005 — March 2006 (1 year 2 months)
- Design and implementation of the Entitlement API (Cryptographic Key Exchange).
- Secure Key Exchange with WebServices.
- Fault tolerant architecture with JMS technologies.
- Optimize SQL queries and persistency of critical information.
- Wrote a grammar lexical parser with a GUI IDE component for Java Swing.
(Privately Held; 1-10 employees; Computer Software industry)
April 2002 — January 2005 (2 years 10 months)
- Design of a J2EE Healthcare Information System EJB backend.
- Implemented Win32 native drivers to connect laboratorial equipment to the Information System.
- Implementation of a HL7 library to plug the IS to 3th parties.
- Design and implementation of a J2EE CMS for banking clients.
- Implementation of mathematical financial calculus formulas and credit simulators for real estate loans for a bank portal with extensive reporting for administrative processes.
(Privately Held; 11-50 employees; Computer Software industry)
February 2000 — April 2002 (2 years 3 months)
- Javascript programming.
- Web programming with Java Servlets.
- WMLScript programming.
- WML programming with Java Servlets.
- SMS service integration with Web technologies.
MySQL Performance Tuning 2008 — 2008
Spring 2.0 Framework course 2007 — 2007
SAP JA310 Java Web Dynpro , SAP Web Dynpro , 2007 — 2007
MSc , Computer Science , 2005 — 2007
Master Course , Digital Game Studies Research and Design , September 2004 — October 2005
I've worked on the WP10 showcase - development of a Massive Multiplayer game platform and showcase game.
Sun Certified Programmer for Java2 Platform 1.4 , Java Programming Language , 2004 — 2004
Licentiate , Informathics Engineering , October 1998 — March 2004
Video Games, OpenGL, OpenAL, GCC, G++, AJAX, MVC, Java EE, Java ME, new technology, PlayStation, PSP
OpenEJB, Apache Software Foundation, SUN dev net, Raydium Game Engine, Ported Homebrew PSPSDK to a native windows format.