
Online Marketing Manager Intern at Sarathan Records
Greater Seattle Area

Online Marketing Manager Intern at Sarathan Records
Greater Seattle Area
I'm a Graphic Designer with a background in print and web design /development within Microsoft and other marketing firms for several years. In addition to designing and art direction, I have also managed projects from concept to completion.
I have worked with Bank of America, The N Network, TV LAND, MGM Studios, MetLife and Universities in projects ranging from small web ads, exhibit displays, presentations, posters, brochures and books.
As a side venture which branched from my passion for videogames and music, I have worked with various publications and websites (gearlive.com, Hardcore Gamer Magazine, EA TRAX, EA) and created content such as game reviews, interviews and event coverage.
I thoroughly enjoy working with passionate individuals and relish team dynamics and atmosphere. When I am not making the world safe with good design, I am actively writing about music and games, evangelizing Zune (Zune MVP) or gaming on Xbox LIVE.
WRITING: Ability to create original content such as video game reviews, interviews & other entertaining articles for the web.
WEB: Highly knowledgeable in online culture and capable in the use of forums, blogs and other social media tools such as Twitter, Facebook, Myspace, Flickr & more.
DESIGN: Strong background in typography, branding, and conceptual thinking. Thorough understanding of the production processes for web & print including wireframes and book binding.
(Privately Held; Music industry)
August 2009 — Present (4 months)
Created an online marketing plan for the Sarathan label, which included the creation and design of their blog, Twitter, Tumblr and more. Managed blog content, monitored Twitter, created conversation, contests and helped find new ways to keep chatter about Sarathan going. I also created online media kits for our artists, which included content, design and development.
(Computer Games industry)
February 2009 — Present (10 months)
Creation of content for the online portion of Hardcore Gamer Magazine (HGM) including event coverage, previews and reviews of games.
Dealing with the back-end, other duties also include managing article schedules, coding layouts of articles and making them live.
(Design industry)
August 2003 — Present (6 years 4 months)
Design
Print & web design, production, web development, Wordpress theme creation & implementation, branding & identity solutions.
Writing
Content creation solutions for the web audience: original content, videogame reviews, previews and event coverage.
Clients
EA 360voice Gamertag Radio Hardcoregamer Magazine Gaming Angels Zune Supernets
(Privately Held; Telecommunications industry)
September 2008 — September 2009 (1 year 1 month)
Process complaints made on the Xbox LIVE platform regarding player profiles and gamertags. Duties also include working with the developers of the internal administration tool to help manage efficiencies.
(Internet industry)
January 2006 — August 2009 (3 years 8 months)
Beetstro is a professional/personal website featuring my passions: music, games, and the web. The previous iteration of this was Generation Zune, a blog about music and Microsoft’s Zune device.
I have worked with several companies (i.e., Microsoft, EA TRAX, EA) creating original content to reach online communities and increase visability to the product via interviews, reviews and event coverage.
(Computer Games industry)
July 2007 — February 2009 (1 year 8 months)
TBS is a magazine showcasing the gaming community. From fashion to podcast spotlights, this magazine is all about the gaming lifestyle. As Creative Director, I oversaw the magazines branding and website identity as well as business cards, banners and event chachkeys.
Management of schedules for articles and designs, as well as community interaction in the forums.
(Public Company; MSFT; Computer Software industry)
January 2008 — June 2008 (6 months)
Create layouts and custom homepage modules for the MSN.com portal. Responsibilities include the creative direction of the Summer Olympics module and wireframes for the new MSN Homepage. Other duties consisted of creating seasonal themes (i.e., Mother’s Day, St. Patrick’s Day), custom graphics and icons.
(Public Relations and Communications industry)
November 2006 — November 2007 (1 year 1 month)
Responsibilities included creation of print marketing materials for the Bank of America account. Conceptualization and creation of exhibit & expo booths to increase visibility to the brand. Created various presentation themes for TV Land, The N Network, Diageo & EBAY.
(Publishing industry)
July 2006 — September 2006 (3 months)
As an intern in a relatively small publisher, duties consisted of conceptualizing, designing and producing various book layouts & jacket covers. Other projects included producing presentations for clients, showcasing full mock-ups and comps.
(Public Company; TM; Automotive industry)
April 2006 — June 2006 (3 months)
Part of a design team creating an alt-media advertising campaign promoting the Toyota Yaris. In addition to creating marketing strategies, I also developed creative components for MySpace and other online outlets.
I was also responsible for tracking down mentions of our campaign on forums, blogs, PRwire, youtube, ect.
Associates , Graphic Design , 2004 — 2006
Gaming, Design, Photography, Arts, Comics, Web
-The AIGA New York Chapter
-Active member of the SMCSeattle (Social Media Club Seattle)
- Microsoft MVP in Digital Media /Zune 2009
Honored with Microsoft’s Most Valuable Professional (MVP) award in digital media 3 years in a row for my contribution to the Zune community via the blog generationzune.net ( now beetstro.com) and outreach via forums.
- Designer for Poster The Art Institute of NYC 2005
Selected to design a poster for ‘Alpha Channel’; a show created by film students. Poster was used campus wide to promote the show.
Illustration/Design Contest Winner for Attack of The Show user created challenge on G4TV 2005
Contest to create an original design for a new gaming machine; submitted illustration was selected and airbrushed on the gaming machine.