
Software Engineer at Robomodo
Greater Chicago Area

Software Engineer at Robomodo
Greater Chicago Area
I am currently doing UI, audio, and some systems work on Tony Hawk: RIDE.
I enjoy working on projects that allow user creativity to drive the experience.
Gameplay, GUI implementation, music-related games, server-side code
(Privately Held; Computer Games industry)
April 2009 — Present (8 months)
Currently working on Tony Hawk: RIDE 2
Worked on UI, audio, and systems on Tony Hawk: RIDE.
(Public Company; ERTS; Computer Games industry)
February 2008 — April 2009 (1 year 3 months)
Gameplay engineer on Spore Hero. Extensive work on most major gameplay mechanics and scripting system.
(Public Company; 51-200 employees; ERTS; Computer Games industry)
July 2007 — November 2007 (5 months)
Worked on a 2-person team to implement skinnable GUI frontend for new fighting game. Also worked on user created music module.
(Educational Institution; 10,001 or more employees; Information Technology and Services industry)
August 2004 — June 2007 (2 years 11 months)
Managed large-scale IT support, with a specialty in hardware troubleshooting/replacement.
(Public Company; 51-200 employees; ERTS; Computer Games industry)
June 2006 — August 2006 (3 months)
Designed and implemented studio-wide metrics/reports server.
BS , Computer Science , 2003 — 2007
Senior thesis on music creation in video games: http://pieps.org/dex.pdf
Currently working on a loop sequencer and several video games in my free time.
Video game programming/design, developing innovative and useful tools, languages, electronic music production, karate