
Online Operations, Project management, Gaming Strategy, business development, and general all round gaming pathfinder
Gloucester, United Kingdom

Online Operations, Project management, Gaming Strategy, business development, and general all round gaming pathfinder
Gloucester, United Kingdom
Brief highlights include .....
- 7 MMO Games released across North America and Europe
- Over 13 MMO Games worked on at various stages and levels
- Business development securing world class IP
- Strategy planning and implementation from green field to established companies
- Project management of the worlds largest Microsoft Sharepoint (MOSS) development and implementation
- Project management of Europe's largest Microsoft Biztalk development and implementation
- Negotiation of multi-million pound, multi national agreements for services and support
- Full P&L and financial management of budgets in excess of £20million
- Comfortable promoting, presenting and speaking at all levels of the business, to investors and media and at conferences
- Indepth market knowledge, experience and contacts
Online Gaming, MMO, Video Games, Project Management, Customer Management, Business Development, Technical Skills, Budget Handling, Contract Management, Board Level Reporting, Games, Online, Management, Help, Support, Community, Revenue, Marketing, Planning, Education, Speaker, Conference
(Computer Games industry)
January 2006 — Present (3 years 7 months)
I am a independent specialist in the video gaming industry where I help provide business development, strategy, operational, contract negoiation and project management (to name a few areas)!
I have released over 7 video games, working from concept, through to release, through to the ongoing support and maintenance.
I have also project managed the world's largest development and implementation of Microsoft Sharepoint and also Europe's largest development and implementation of Microsoft Biztalk, managing both workstreams at the same time!
(Computer Games industry)
January 2006 — March 2009 (3 years 3 months)
Online gaming and project managememt consultancy .
(Privately Held; 1-10 employees; Computer Games industry)
February 2006 — January 2007 (1 year)
Joint Owner and Director of Operations at Persistent Worlds Limited.
UK based MMO publisher and operator covering Europe and the US.
Specialists in online gaming provisioning, set-up and operation.
(Privately Held; 501-1000 employees; Computer Games industry)
August 2004 — February 2006 (1 year 7 months)
Pathfinder and overall control of all online gaming.
Highlights.
- Set up of Codemasters Online Gaming division.
- Identified, managed and negoaited 2 Korean MMO games for the Western market (RFOnline and Archlord).
- Licensed Dungeons and Dragons Online and Lord of the Rings Online from Turbine to Codemasters.
- Implemented all aspects on the online service provision for running and generating revenue from online gaming.
- Planned next 3 years strategy to cover MMO titles and emerging microtransaction gaming markets.
(Privately Held; 501-1000 employees; Computer Games industry)
March 2002 — August 2004 (2 years 6 months)
Recruited into the role to provide the depth and experience needed to take the product to market and to build and maintain a revenue stream in accordance with peppercorn business ideas and assumed goals.
Initial objectives included the creation and handling of a budget of £25 million and building an awareness of the product within the marketplace. This awareness has turned the product from a minor player into one that is mentioned in the same light as the industry giants.
Next came the structuring and project management of a highly technical team of individuals who had become disillusioned with the progress of the project. Allowing the individuals to have ownership of product areas, lead to an increase in the productivity and morale of the team.
(Public Company; 1001-5000 employees; Information Technology and Services industry)
1998 — 2002 (4 years)
(Privately Held; 51-200 employees; Information Technology and Services industry)
1996 — 1998 (2 years)
(Public Company; 1001-5000 employees; Information Technology and Services industry)
1995 — 1996 (1 year)
1952 — 2004
Awarded IGN Community of the Year for 2 years running.
EMEA employee of the year whilst at Aris.