
Emmy Award-winning Visual Designer and Developer, Art Director and Illustrator of High-Profile Games and Entertainment
Greater Seattle Area

Emmy Award-winning Visual Designer and Developer, Art Director and Illustrator of High-Profile Games and Entertainment
Greater Seattle Area
An experienced creative visualist in film, TV and interactive media; Trumbo has provided creative and artistic direction to nearly one hundred high-profile games, with retail sales of over a billion dollars. He guided the creative and artistic development of Amaze Entertainment from startup to it’s merger with Foundation 9 Entertainment, creating the world’s largest independent game developer.
Many of his of his notable successes come from adapting prestigious film and television properties into highly successful games, including- Pirates of the Caribbean™, Chronicles of Narnia™, Lord of the Rings™, Harry Potter ™”, Shrek™, “Spiderman™, The Sims™, Star Wars™, Lego™, Finding Nemo™, “X-Men™ and Ice Age™. He has been instrumental in recruiting top creative talent as well as creating opportunities for gifted entry-level artists.
Phil won an Emmy Award for directing the opening title sequence for CBS's Pee Wee's Playhouse. He's also served as director, designer and animator for clients, including- Electronic Arts, Activision Inc., Buena Vista Games, Vivendi Universal Games,NBC, ABC, CBS, Proctor and Gamble, General Foods, Ralston Purina, General Mills, Nickelodeon and MTV.
Visual Design and Development, Art Direction, Conceptual Art, Digital Illustration, I.P. Development, Consulting, Lecturing and Teaching
(Privately Held; 51-200 employees; Entertainment industry)
October 2007 — Present (2 years 2 months)
Art Direction, Illustration and visual development of original I.P. for online games and entertainment. www.bellasara.com
(Sole Proprietorship; 1-10 employees; Computer Games industry)
December 2006 — Present (3 years )
Visual Design and Development, Art Direction, Illustration, I.P. Development & Concept Art for Games and Entertainment, Lecturer, Teacher, Creative Consultant.
(Computer Games industry)
April 1997 — December 2006 (9 years 9 months)
Artistic director of four game studios making up Amaze Entertainment. Provided art direction and creative direction to Art Directors and art teams.
(Computer Games industry)
1995 — 1997 (2 years )
Art directed Sci-Fi PC games.
(Computer Games industry)
1993 — 1995 (2 years )
Art directed and animated licensed content and developed original I.P. for Sega Genesis, Nintendo SNES, Sony PS1 and PC games.
(Sole Proprietorship; 1-10 employees; Animation industry)
April 1990 — October 1993 (3 years 7 months)
Los Angeles-based independent animation art director, storyboard artist, special effects artist, graphic novelist and animator for DIC, Klasky-Csupo, King Features Syndicate, Jumbo Pictures, Nickelodeon, Tundra Comics, Stargate Entertainment & Knowledge Adventure.
(Privately Held; 51-200 employees; Broadcast Media industry)
August 1984 — September 1989 (5 years 2 months)
Director of animated, live action and special effects films for broadcast TV, advertisements and network ID's. Animation director for Pee Wee's Playhouse's first season.
Animation, Storyboarding, Life drawing 1991 — 1993
Studied classical animation and storyboarding under Disney animators and life drawing with Glenn Vilpuu.
BFA , Visual Arts , September 1966 — June 1972
Studied painting, printmaking, sculpture and film making.
Mountain biking, kayaking, meditating
Digipen Professional Advisory Committee
Emmy Award for Pee Wee's Playhouse
Three Clio Award Nominations
New York Independent Film Festival Critic's Choice