Peter Holm

CEO, Space Time Foam ApS

Copenhagen Area, Denmark

Current
  • CEO at Space Time Foam ApS
Past
  • Freelance 3d animator/designer at Peter Grafik
Education
  • School of Life
Connections
110 connections
Industry
Computer Games
Websites

Peter Holm’s Summary

Kultur·produkt, n
Culture product or cultural product in Danish. Culture is what human beings do. Product is the outcome of an activity or a process. Kulturprodukt is the product of a human activity or process.

I am an eager consumer and manufacturer of cultural products. In many ways I am the result of my surroundings and experiences.

Kulturprodukt is what I am, and what I do.

Peter Holm’s Specialties:

Creative direction, graphic design, creative project management, concept development, usability, game design, Scrum mastering


Peter Holm’s Experience

  • CEO

    Space Time Foam ApS

    (Privately Held; Computer Games industry)

    November 2007Present (1 year 9 months)

    Space Time Foam ApS is a small independent game developer based in Copenhagen, Denmark.

    We believe that simplicity reigns supreme.

    The company was founded April 1. 2008 with the dual purpose of:

    * making our game Chase Ace Deluxe publicly available
    * create the most sublime top-down shooter game ever

    Space Time Foam ApS has received a total of 701,500 Danish kroner in prototype- and demo development support for “Chase Ace – Off-World Leagues” from New Danish Screen Spilordning.

  • Member of the Board

    Titoonic A/S

    (Privately Held; Computer Games industry)

    August 2000March 2009 (8 years 8 months)

    Member of the board as a co-founder and minority share holder of the company.

  • Co-founder & Creative Director

    Titoonic A/S

    (Privately Held; Computer Games industry)

    August 2000April 2008 (7 years 9 months)

    Co-founded Titoonic A/S with former colleague Tomas Landgreen in August 2000 and was part of the management team.

    Worked with creative project management, art direction, graphic design, game design and concept development.

    Notable projects include:

    * LEGO WeDo Robotics. Software user interface and content (design, production, creative direction)

    * LEGO Mindstorms NXT. Software usability, user interface and content (design, production, creative direction)

    * NIKE Olé. MSN Messenger soccer game (game design and creative direction)

  • 3d Animator

    A. Film A/S

    (Privately Held; 51-200 employees; Animation industry)

    May 1998July 2000 (2 years 3 months)

  • Freelance 3d animator/designer

    Peter Grafik

    (Privately Held; Myself Only; Design industry)

    1995June 2000 (5 years)


Peter Holm’s Education

  • School of Life

    Hardly graduated yet , Life the Universe and Everything , 1974


Additional Information

Peter Holm’s Websites:

Peter Holm’s Interests:

graphic design, usability, visual communication, arts, computer games, story "mechanics", illustration, music, motorcycles, manual labour

Peter Holm’s Groups:

  •    GamesProducers
  •    Casual Games
  •    New Danish Screen - Game Support Group

Peter Holm’s Honors:

Personal web site nominated "Most Original" at the first Flash Forward conference in San Fransisco 2000.


Peter Holm’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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