Paul Pepera

Paul Pepera

Environment Artist at 343 Industries/Microsoft Game Studios

Greater Seattle Area

Current
Past
Education
  • Kingwood College
Connections
92 connections
Industry
Computer Games
Websites

Paul Pepera’s Summary

Currently working at 343 Industries (Microsoft Game Studios) as an Environment Artist.

Titles worked on:
DOOM 4 (Release Date: TBD)
Red Orchestra: Heroes of Stalingrad (Release Date: TBD)
Section 8 (Release Date: 8/2009)

Paul Pepera’s Specialties:

Concepting, high-poly modeling, low-poly modeling, UV unwrapping, texture baking, texturing painting and creation, shader creation, engine importation.

Software: 3DS Max, Mudbox, Zbrush, Photoshop, Lightwave


Paul Pepera’s Experience

  • Environment Artist

    343 Industries/Microsoft Game Studios

    (Public Company; MSFT; Computer Games industry)

    October 2009Present (2 months)

    Currently working as an Environment Artist at Microsoft Game Studios' 343 Industries.

  • Environment Artist

    id Software

    (Privately Held; Computer Games industry)

    March 2009September 2009 (7 months)

    Title(s):
    DOOM 4

    Environment Artist on DOOM 4.

  • Founder/CEO/Artist

    Tryptych Studios, LLC

    (Computer Games industry)

    November 2008March 2009 (5 months)

    Title(s):
    Red Orchestra: Heroes of Stalingrad
    +Unannounced Title

    Founded Tryptych Studios LLC, a 3D art outsourcing company specializing in next-gen video games. Conducted contract work with several clients on multiple, unannounced next-gen titles.

  • 3D Artist

    TimeGate Studios

    (Privately Held; Computer Games industry)

    August 2007November 2008 (1 year 4 months)

    Title(s):
    Section 8 (Xbox 360, PS3, PC)

    As an artist on "Section 8" I did environment, weapon, and vehicle related art, which included concepting, modeling, texturing, and engine implementation.


Paul Pepera’s Education

  • Kingwood College

    20042007


Additional Information

Paul Pepera’s Websites:

Paul Pepera’s Groups:

  •    Unreal Developers
  •    Game Developers
  •    polycount
  •    Social Game Developers

Paul Pepera’s Contact Settings

Interested In:

  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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