Programmer at Codemasters
Coventry, United Kingdom
Programmer at Codemasters
Coventry, United Kingdom
I am a young dutch game programmer interested in graphics/shaders and game play. Ever since the Atari 2600 playing video games has been one of my biggest passions. When I was 16 years of age, I realised that I wanted to become a video games programmer. Nowadays I still enjoy playing video games, but I enjoy creating them even more. The idea of having people playing something that I have made gives me great satisfaction. That is the reason why I am attending a Msc. Games Programming in Hull.
I can speak and write 3 languages: Dutch (native), English (Near Native), French(conversational).
Programming in C++, C#, Delphi / Object Pascal, Java, GLSL, HLSL, CG
Programming with Win32, DirectX 9.0c, OpenGL 2.0, XNA, .NET 3.5, XAML
Console Experience: Xbox360 and PS3
(Privately Held; Computer Games industry)
October 2008 — Present (1 year 2 months)
Front end Programmer in the racing studio.
Completed Titles:
Colin McRae: DiRT 2, implemented the Multiplayer front end
(Public Company; 11-50 employees; Architecture & Planning industry)
January 2007 — August 2007 (8 months)
Design and implementation of a Direct3D rasterizer for a web application called VirtuoCity.
Design and implementation of a Particle system (OpenGL/Direct3D) for a web application called VirtuoCity.
(Computer Software industry)
February 2006 — July 2006 (6 months)
Internship at Parlando B.V., programming and restructuring a label design and print package
MSc , Games Programming , 2007 — 2008
Bachelor , Software Engineering , 2005 — 2007
P , Computer Science , 2001 — 2005
Diploma , Sciences and Math , 1995 — 2001
Computer Graphics, Video Games