Paul Evans

Paul Evans

Senior Software Developer at sonarDesign, Inc.

Location
Austin, Texas Area
Industry
Computer Games

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Paul Evans's Overview

Current
  • Senior Software Developer at sonarDesign, Inc.
  • Senior Programmer at Freelance Programmer
  • Contributor at #AltDevBlogADay
Past
Education
Connections

389 connections

Websites

Paul Evans' Summary

I am an experienced programmer that takes pride in building great things. Plus I am a generally helpful person to have around! :-)

I am credited on three AAA games (Fable II, III and The Journey), a social game and several commercial products for libraries. I have developed many internal tools and also worked for games yet to see a release at Lionhead Studios - including some unannounced and Milo & Kate.

I relocated to Austin, TX from the UK in May 2011. Shortly afterwards I started working at Portalarium on their core tools and server technologies for Ultimate Collector & future titles. I'm credited via a collectible "bobble head".

I contribute to the programming community via #AltDevBlogADay - a site dedicated to sharing knowledge about the development of games. Plus when I can fix something in an open source project I like to submit patches / pull requests.

Specialties: C#,JavaScript,C++,Xml,Analysis,Design,Tools,Databases,Asp.net,User Interface,ActionScript

Paul Evans' Experience

Senior Software Developer

sonarDesign, Inc.

Privately Held; 11-50 employees; Internet industry

February 2013Present (1 year 3 months) Austin, Texas Area

Creating something new and interesting.

Senior Programmer

Freelance Programmer

December 2012Present (1 year 5 months) Austin, Texas Area

Contributor

#AltDevBlogADay

January 2011Present (3 years 4 months)

Writing articles about game development.

Senior Programmer

Portalarium

Privately Held; 11-50 employees; Computer Games industry

July 2011December 2012 (1 year 6 months) Austin, Texas Area

Generalist. Coding in C# for server and tools, ActionScript for client code.

• Converted Portalarium core libraries (C#) from SimpleDB to Couchbase - while keeping the changes required by the servers and games using the library to the minimum.

• Created new features & helped maintain all core server libraries + Ultimate Collector (C#/AS).

• Created customer service portal (C#) + other internal pipeline and data mining tools (SDB, Couchbase).

• Fixed bugs and improved performance of Ultimate Collector (ActionScript).

Privately Held; 51-200 employees; Computer Games industry

January 2007May 2011 (4 years 5 months)

Game tools developer. Acting lead for Milo & Kate central tools, plus tools work for Fable III.

Credited as Programmer on Fable II (tools, bug fixing, polish) and Fable III (tools).

I have consistently delivered improvements and innovation to the central tools that have improved workflow for content creators. Where possible I keep changes made central so all projects can benefit.

Tools require C# and interop with native (C++) libraries and game engine code. Working with Fable and Milo requires C++ and related skills.

I have ownership of the Lionhead Text System (C#, MySql, MS SQL and Java) used to manage text, subtitles, speech and localisation for all Lionhead titles.

Analyst Programmer

DS Limited

June 2001December 2006 (5 years 7 months)

DS was a small company creating software for libraries & archives that encouraged developers to be generalists and rewarded initiative with responsibility. On projects I led I was responsible for requirements gathering, design, architecture, implementation and deployment.
• Lead developer of a resource bookings client successfully rolled out country wide. The client was a replacement Windows login interface loaded by Winlogon (GINA) (C++).
• Developed and rolled out product to analyse Internet traffic for libraries in West Sussex.
• Developed unreleased portal using C#, Asp .Net, Ajax, SOAP web services.
• Introduced Bugzilla, a wiki, continuous integration (CruiseControl.Net) and unit tests.
• Co-authored an internal code standards & process document.
• Mentored other developers and pitched in as a developer on other products.

Paul Evans' Skills & Expertise

  1. C#
  2. C++
  3. ActionScript
  4. XML
  5. ASP.NET
  6. Databases
  7. JavaScript
  8. HTML
  9. .NET
  10. CSS
  11. Visual Studio
  12. Linux
  13. LINQ
  14. WPF
  15. Windows
  16. Programming
  17. Perforce
  18. Subversion
  19. Git
  20. JSON
  21. Amazon Web Services
  22. SQL Server
  23. MySQL
  24. PostgreSQL
  25. User Interface
  26. Game Design
  27. Microsoft SQL Server

View All (27) Skills View Fewer Skills

Paul Evans' Education

Southampton Solent University

Bachelor of Science, Computer Studies

19972001

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