Paul Evans

Paul Evans

Senior Programmer

Location
Austin, Texas Area
Industry
Computer Games

As a LinkedIn member, you'll join 150 million other professionals who are sharing connections, ideas, and opportunities. And it's free! You'll also be able to:

  • See who you and Paul Evans know in common
  • Get introduced to Paul Evans
  • Contact Paul Evans directly

View Full Profile

Paul Evans's Overview

Current
  • Senior Programmer at Portalarium
  • Contributor at #AltDevBlogADay
Past
Education
  • Southampton Solent University
Recommendations

11 people have recommended Paul

Connections

290 connections

Websites

Paul Evans' Summary

I am an experienced programmer that takes pride in building great things.

I relocated to Austin, TX from the UK in May 2011 and am currently working on social games at Portalarium.

I am credited on two AAA games (Fable II and III) and have shipped commercial products for libraries. I have developed many internal tools and also worked for games yet to see a release at Lionhead Studios - including some unannounced, Milo, and Fable: The Journey.

I contribute to the programming community via #AltDevBlogADay - a site dedicated to sharing knowledge about the development of games.

Specialties

C#,C++,Xml,Analysis,Design,Tools,Databases,Asp.net,User Interface,ActionScript

Paul Evans' Experience

Senior Programmer

Portalarium

Privately Held; 11-50 employees; Computer Games industry

July 2011Present (11 months) Austin, Texas Area

Generalist. Coding in C# for server and tools, ActionScript for client code.

So far most tasks have been related to metrics and optimization of client + server code.

Contributor

#AltDevBlogADay

January 2011Present (1 year 5 months)

Writing articles about game development.

Privately Held; 51-200 employees; Computer Games industry

January 2007May 2011 (4 years 5 months)

Game tools developer. Acting lead for Milo & Kate central tools, plus tools work for Fable III.

Credited as Programmer on Fable II (tools, bug fixing, polish) and Fable III (tools).

I have consistently delivered improvements and innovation to the central tools that have improved workflow for content creators. Where possible I keep changes made central so all projects can benefit.

Tools require C# and interop with native (C++) libraries and game engine code. Working with Fable and Milo requires C++ and related skills.

I have ownership of the Lionhead Text System (C#, MySql, MS SQL and Java) used to manage text, subtitles, speech and localisation for all Lionhead titles.

Analyst Programmer

DS Limited

June 2001December 2006 (5 years 7 months)

DS was a small company creating software for libraries & archives that encouraged developers to be generalists and rewarded initiative with responsibility. On projects I led I was responsible for requirements gathering, design, architecture, implementation and deployment.
• Lead developer of a resource bookings client successfully rolled out country wide. The client was a replacement Windows login interface loaded by Winlogon (GINA) (C++).
• Developed and rolled out product to analyse Internet traffic for libraries in West Sussex.
• Developed unreleased portal using C#, Asp .Net, Ajax, SOAP web services.
• Introduced Bugzilla, a wiki, continuous integration (CruiseControl.Net) and unit tests.
• Co-authored an internal code standards & process document.
• Mentored other developers and pitched in as a developer on other products.

Paul Evans' Education

Southampton Solent University

Bachelor of Science, Computer Studies

19972001

Contact Paul for:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

View Paul Evans’ full profile to...

  • See who you and Paul Evans know in common
  • Get introduced to Paul Evans
  • Contact Paul Evans directly

View Full Profile

Not the Paul Evans you were looking for? View more »

Viewers of this profile also viewed...