Writer - Editor - Game Designer
- Greater Los Angeles Area
- Writing and Editing
Patrick Kapera's Overview
- Chief Executive Officer/Partner at Crafty Games
- Voiceover Writer (Freelance) at Riot Games
- Game Designer at Sunset Gaming
- Writer/Editor at Margaret Weis Productions
- Brand Manager/Staff Writer at Alderac Entertainment Group
- Writer at Third World Games
Patrick Kapera's Summary
Patrick Kapera is a published writer and game developer with extensive experience in every stage of the professional creative process, from concept to production to delivery. He's shipped over 20 titles in brands of his own creation and twice that many as a staff and freelance writer/editor.
Patrick created the award-winning Spycraft brand and has worked on many high-profile properties, including Battlestar Galactica, Stargate SG-1, 7th Sea, Legend of the Five Rings (as the Lead Writer and Lead World Developer for Legend of the Burning Sands), Deadlands (as the Lead Writer for Doomtown), and When Darkness Comes.
In 2007, Patrick was nominated for the Diana Jones Award for Gaming Excellence. He's also been honored with multiple Origin Award and ENnie Award nods, as well as the Out of the Box and Inquest Fan Awards for Best Roleplaying Game.
Patrick has worked with some of the most innovative teams in the business, including Alderac Entertainment Group, Twilight Creations, Margaret Weis Productions, and his own masthead, Crafty Games.
Patrick's greatest strength is his diverse range of skills, which offers him a keen understanding of how best to serve employers in every position. Among his many specialties: world building, character development, dialog and content creation, game design, layout, project management, license wrangling, branding, marketing, troubleshooting, and most importantly, fun.
Patrick Kapera's Experience
Chief Executive Officer/Partner
Privately Held; 1-10 employees; Publishing industry
October 2005 – Present (9 years)
Founded company to continue the Spycraft brand after AEG decided to focus on board and card games. Successfully reinvigorated product sales and gained critical recognition by releasing new print books, developing a new multi-genre game system, and expanding to include licensed products.
Voiceover Writer (Freelance)
Privately Held; 1001-5000 employees; Computer Games industry
March 2011 – April 2011 (2 months) Greater Los Angeles Area
Completely revamped scripted dialog options for roughly 10% of the champions in League of Legends, delivering on time and to spec despite an extremely compact deadline.
2006 – 2008 (2 years)
Recruited to realize patent-pending arcade/casino console idea. Assumed partner role immediately, serving as idea guy, troubleshooter, and confidant. Directly involved in all phases of development, including game design, financing, product placement, and marketing.
Brand Manager/Staff Writer
Privately Held; 11-50 employees; Entertainment industry
1998 – 2005 (7 years)
Joined company as an editorial intern but was hired as a staff writer after earning 3 published credits in the first 3 months, including one cover (author) credit. Quickly rose to Brand Manager/Line Developer position by bringing the company original product ideas, and spearheaded a new line by recognizing and filling a long-ignored market niche (espionage roleplaying) with an award-winning, best-selling brand (Spycraft).
Patrick Kapera's Publications
- Crafty Games
- July 1, 2012
Based on the best-selling novels by Brandon Sanderson and powered by an all new story-driven rules system, the Mistborn Adventure Game lets you explore, command, or liberate the oppressed world of Scadrial, battle the Lord Ruler’s Inquisitors, and master the primal forces of Allomancy, Feruchemy, and Hemalurgy. It features new official fiction from Brandon Sanderson and loads of never-before-seen material, making it the ultimate resource for fans of the novels and those who want to experience the Final Empire firsthand.
- Crafty Games
- August 1, 2010
This is the time of high adventure - your adventure! Take charge of your gaming experience with simple yet powerful rules that let you craft any character, any monster, or any world you can imagine. Whether you like your fantasy bright or bleak, gritty or gonzo it's all here, supported with one of the most versatile RPG systems ever devised.
- Alderac Entertainment Group
- August 1, 2005
Beyond espionage, beyond military mayhem, Spycraft 2.0 is your gateway to an unlimited world of modern action-adventure. It takes the wildly popular Spycraft RPG d20 system to a whole new level: expanding and updating character options, condensing and refining the rules set, and providing the platform for any scenario you can envision. Whether your play style is intimate or epic, freeform or stat-driven, this landmark release contains everything you need to launch into the adventure today.
- Alderac Entertainment Group
- March 1, 2002
The fate of the entire world is in your hands. As a superspy working for MI6, the CIA, or an Agency of your own creation, only you have the skills, the experience, and the gadgets to take on the greatest threats the world has ever known.
Patrick Kapera's Skills & Expertise
- Game Design
- Character Design
- World Building
- Video Games
- Game Development
- Creative Writing
- Creative Direction
- Video Game Development
- Content Creation
- Game Mechanics
- Short Stories
- Casual Games
- Social Games
- Art Direction
- Social Media
- Online Gaming
- Content Strategy
- Role Playing Games
- Science Fiction
- Character Animation
- Interactive Storytelling
- Story Structure
- Interactive Entertainment
- Computer Games
- Community Management
- Virtual Worlds
- Comic Books
Patrick Kapera's Additional Information
Graphic design, multi-media storytelling and script analysis, gaming (MMOs and other video games, tabletop roleplaying, board games, card games), travel, hiking, bike riding, futurist theory, science and technology, mayhem, global domination
- Groups and Associations:
Game Publisher's Association
- Honors and Awards:
· Origins Award nomination for Best Roleplaying Game of 2009: Fantasy Craft
· Diana Jones Award nomination for Excellence in Gaming 2006: Spycraft 2.0
· ENnie Award nominations for Best Game, Best Rules, Best d20/OGL Product, and Best Product of 2006: Spycraft 2.0
· Origins Award nomination for Best Roleplaying Game of 2007: Battlestar Galactica RPG
· Origins Award nomination for Best Card Game Expansion of 2005: Eye for an Eye (Doomtown)
· Origins Award and Inquest Fan Award nominations for Best Roleplaying Game of 2003: Stargate SG-1 RPG
· Out of the Box and Inquest Fan Awards for Best Roleplaying Game of 2002 and EN World RPG Award nomination for Best Roleplaying Game of 2002: Spycraft
· Origins Award for Best Roleplaying Game of 1999: 7th Sea
· Origins Award nomination for Best Roleplaying Adventure of 1999: Legacy of the Forge (Legend of the Five Rings)
Contact Patrick for:
- career opportunities
- consulting offers
- new ventures
- job inquiries
- expertise requests
- business deals
- reference requests
- getting back in touch
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