Patrick Redding

Game Designer/Narrative Designer at Ubisoft Montreal

Montreal, Canada Area

Current
Past
  • Producer/Director/Editor at VastFilm-RedHawk
  • Creative Director at Blast Radius
  • Art Director at Brainium.com
Education
  • The University of British Columbia
Connections
227 connections
Industry
Computer Games

Patrick Redding’s Experience

  • Game Designer / Narrative Designer

    Ubisoft Montreal

    (Public Company; 1001-5000 employees; UBI; Computer Games industry)

    October 2004Present (5 years 2 months)

    Currently: Game Designer on an unannounced project

    As game designer, responsible for devising game mechanics at all levels, and particularly where the story is implicated directly in gameplay; as writer, responsible for developing the story and script, and overseeing the realization of in-game narrative elements, including dialogue, voice performance and animation.

    Story Designer on FAR CRY 2 (Xbox360/PS3/PC)

    Credited for in-game story elements, script, voice performances, and continuity design of camera and scripted events; for the award-winning FAR CRY INSTINCTS (Xbox) and FCI: PREDATOR (Xbox360).

  • Producer/Director/Editor

    VastFilm-RedHawk

    (Partnership; 1-10 employees; Motion Pictures and Film industry)

    February 1999December 2004 (5 years 11 months)

    Principal of boutique production company, with credits in commercial, broadcast promo, music video, motion graphics and independent film. Co-produced and directed short film series ‘The Citizen’.

  • Creative Director

    Blast Radius

    (Public Company; 51-200 employees; Marketing and Advertising industry)

    April 2002September 2004 (2 years 6 months)

    Lead concept development and creative production on web and digital marketing for clients such as Sony, Nintendo, Nike, Philips, Activision, Atlantic Records, Vivendi-Universal, SciFi Channel, and Electronic Arts. Spearheaded the agency’s Brand Storytelling practice, and served as in-house video director.

  • Art Director

    Brainium.com

    (Computer Games industry)

    19992000 (1 year )


Patrick Redding’s Education

  • The University of British Columbia

    BSc , Physics , 19871992


Additional Information

Patrick Redding’s Groups:

GDC 2009
Montreal Game Summit 2008
GDC 2008
Austin GDC 2007
IGDA (Montreal chapter)

  •    Game Developers
  •    The Narrative Designer's Network

Patrick Redding’s Honors:

Gamasutra 20 - Top Game Writers


Patrick Redding’s Contact Settings

Interested In:

  • career opportunities
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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