Oli Clarke Smith

Oli Clarke Smith

Game Designer at Rebellion

Derby, United Kingdom

Current
Past
Education
  • Ecclesbourne
Connections
114 connections
Industry
Computer Games

Oli Clarke Smith’s Summary

I am a professional and dedicated Game Designer with wide ranging experience looking to further his career in the games industry and create games that help to define genres and console generations.

I wish to pour my passion into making games that challenge the boundaries of the medium and create memorable titles that immerse and entertain all that play them.

I am experienced in all aspects of design and consider myself to be an innovative designer that is also fully capable of managing an efficient and passionate design team.

Oli Clarke Smith’s Specialties:

I consider my specialities to lie in creating and tuning game mechanics and features. I have an excellent perception of the target demographic for the game and know how to tailor features of the game to appeal to them. I also feel that I can run a team that quickly picks up on my complete enthusiasm and motivate them to take pride in their work.


Oli Clarke Smith’s Experience

  • Game Designer

    Rebellion

    (Privately Held; 51-200 employees; Computer Games industry)

    October 2007Present (2 years 3 months)

    I am currently a game designer at Rebellion Derby. I am the mechanic designer on a next gen title. I am also having a large degree of input on level design, design processes and team structure.I was also recently part of the team that shipped Shellshock 2.

  • Game Designer

    Swordfish Studios

    (Public Company; Computer Games industry)

    April 2007September 2007 (6 months)

    I was employed as a game and level designer at Swordfish and during my time there I was tasked with designing numerous game mechanics for a triple A game.

    I also took several levels through the design process from concept to full block model using Sketchup. After these I then started fully scripting one of the levels using Unreal 3.

  • Lead Game Designer

    Circle Studio

    (Privately Held; 51-200 employees; Computer Games industry)

    August 2004February 2007 (2 years 7 months)

    I was Lead Game Designer on one several games, including a triple A Xbox 360 and PS3 title.

  • QA Tester

    Core Design Ltd.

    (Computer Games industry)

    October 2002September 2003 (1 year )

    QA Tester on Tomb Raider Angel of Darkness.


Oli Clarke Smith’s Education

  • Ecclesbourne

    20002002


Additional Information

Oli Clarke Smith’s Groups:

  •    Video Games Design Professionals
  •    Jobs In Games
  •    Jobs In Games - Art and Creative Professionals

Oli Clarke Smith’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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