Scott Jon Siegel

Scott Jon Siegel

Social Game Designer with a penchant for puns and portmanteaus. Also, alliteration.

San Francisco Bay Area

Current
Past
  • Game Designer at Zynga
  • Game Designer / Columnist at The Escapist
  • Columnist / Professional Blogger at Joystiq
  • Game Design Intern at area/code
  • Game Design Intern at area/code
  • Correspondent at Game Politics
Education
  • Bard College
  • University College Dublin
  • L'Institut de Touraine
Connections
220 connections
Industry
Computer Games
Websites

Scott Jon Siegel’s Experience

  • Game Designer

    Playdom

    (Privately Held; Computer Games industry)

    September 2009Present (3 months)

    Working on the next generation of great social games.

  • Game Designer

    Zynga

    (Privately Held; Computer Games industry)

    June 2008September 2009 (1 year 4 months)

    Conceptualized new social gaming titles, as well as updates to existing Zynga properties; drafted documentation, wireframes and other details for social games on Facebook, MySpace, iPhone and iPod touch. Lead Designer on World Scramble for iPhone and iPod touch. Contributing Designer on Café World, as well as numerous other projects, including Texas Hold'em Poker, Word Twist, and Scramble.

  • Game Designer / Columnist

    The Escapist

    (Computer Games industry)

    July 2007November 2008 (1 year 5 months)

    Designed non-digital games for publication on website; delivered detailed postmortems on design process as part of monthly column.

  • Columnist / Professional Blogger

    Joystiq

    (Privately Held; 51-200 employees; Writing and Editing industry)

    September 2006July 2008 (1 year 11 months)

    Composed daily news reports, features, event coverage, and interviews for prominent video game blog; Contributed bi-weekly "Off the Grid" column, focused on delivering reviews and various features on non-digital gaming to Joystiq's vast readership.

  • Game Design Intern

    area/code

    (Partnership; 1-10 employees; Computer Games industry)

    June 2007September 2007 (4 months)

    Assisted in the development and playtesting of large-scale ARGs and advergames; wrote creative copy for Sharkrunners [http://sharkrunners.com]; collaborated in design of Chain Factor [http://chainfactor.com].

  • Game Design Intern

    area/code

    (Computer Games industry)

    June 2006August 2006 (3 months)

    Assisted in the development of large-scale urban games; provided creative feedback; playtested; maintained company’s blog;

  • Correspondent

    Game Politics

    (Computer Games industry)

    September 2005March 2006 (7 months)

    Contributed news coverage to political games blog.


Scott Jon Siegel’s Education

  • Bard College

    B.A. , Integrated Arts , 20032007

    Four years studying Literature and the Integrated Arts, with a concentration in game design; completed senior thesis entitled "Designing for Design," focused on creating a theoretical academic curriculum for teaching game design.

  • University College Dublin

    English, Linguistics 20062006

    One semester as an international student studying English and Linguistics; January, 2006 to May, 2006.

  • L'Institut de Touraine

    20052005

    Four-week, intensive French program involving thirty hours in-class time per week, and home-stay; June 2005.


Additional Information

Scott Jon Siegel’s Websites:

Scott Jon Siegel’s Groups:

IGDA

  •    International Game Developers Association
  •    Bard College Alumni/ae Association
  •    Social Game Developers

Scott Jon Siegel’s Honors:

Recipient, International Game Developers Association Student Scholarship for GDC 2007.


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