Nicolas Hognon

R&D Project Manager / Senior Software Engineer at Total Immersion

Paris Area, France

Current
Past
  • Developer / Internship at Virtools
  • Developer / Internship at INRIA
Education
  • Université de Marne-la-Vallée
Connections
153 connections
Industry
Computer Software
Websites

Nicolas Hognon’s Summary

Senior software engineer and product manager experienced in system, netword and web developpement for 3d real time applications/tools and video game engine/middleware.

Nicolas Hognon’s Specialties:

- C++ development (more than of 10 years of pratice)
- System, network and web developer : win32, posix, multithreading, tcp/ip (winsock/bsd), multicast, web plug-in & RIA.
- Strong software development background: define, conception, development and production management, ....


Nicolas Hognon’s Experience

  • R&D Project Manager / Senior Software Engineer

    Total Immersion

    (Privately Held; Computer Software industry)

    March 2008Present (1 year 5 months)

    + Manage a team of 5 people to adapt and support Total Immersion technologies in a multiplatform environment. It means different platform (Microsoft Windows and Windows Mobile, Apple Mac OS X and iPhone OS) and different target (desktop, web browser and mobile devices)
    - Operating System interfaces
    - Sound
    - Video
    - 3D
    - Network (HTTP)
    - keywords: Win32 API / POSIX API / Carbon&Cocoa, DirectShow/Quicktime, Ogre3D, Web (ActiveX/NPAPI, Javascript, Webservices, HTTP)

    + In charge of the Build System used to manage the production workflow
    - keywords: Microsoft Visual C++ / Xcode, SVN, Windows Script / Shell Script / Pyhton.

  • Project Manager / Senior Software Engineer

    Virtools

    (Privately Held; 11-50 employees; Computer Software industry)

    January 2006February 2008 (2 years 2 months)

    + Web Product Manager
    - Manage a team of 3 people
    - Define and development of Web applications based on next generation of Virtools products (Virtools MP).

    + Project Manager of Virtools 4 software suite: manage a team of 6 people (planning, define new features, management of tests, debugging and update of products (Service Pack)).

    + Design and development of next generation technology of Virtools:
    - multiplatform low level libraries
    - tools used for remote debugging on XBOX360
    - prototyping of a tool used to automatically bind C++ to Virtools script engine
    - keywords: Win32 API / POSIX API, TCP/IP (Winsock / Socket BSD), Multithreading.

  • Software Engineer

    Virtools

    (Privately Held; 11-50 employees; Computer Software industry)

    July 2000December 2005 (5 years 6 months)

    + Design and development of next generation technology of Virtools:
    - multiplatform low level libraries
    - tools used for remote debugging on XBOX360
    - prototyping of a tool used to automatically bind C++ to Virtools script engine
    - keywords: Win32 API / POSIX API, TCP/IP (Winsock / Socket BSD), Multithreading.

    + In charge of the Build System used to manage the production workflow
    - keywords: Microsoft Visual C++, Macrovision Installshield, batch, Windows Script Host, NxN Alienbrain, Macrovision FlexLM.

    + Design and development of the Virtools Web Player (now called 3D Life Player)
    - keywords: web plug-in, ActiveX/COM, Microsoft Internet Explorer, Mozilla Firefox, HTTP, WinInet, HTML, Javascript, Akamai EdgeSuite Delivery

    + Design and development of the Virtools Behavioral Server
    - media download
    - database connection
    - multiuser
    - keywords: TCP/IP (Winsock, BSD), Multithreading, Multicast, SQL, Dead Reckoning, Distributed Object.

  • Software Engineer

    Pacte Novation

    (Privately Held; 51-200 employees; Computer Software industry)

    October 1999June 2000 (9 months)

    + Development of an application using C++, Ilog Views et Ilog Server. I worked on the server of a supervision system for the subway of Hong Kong. Project for SMS CSEE Transport.
    + Ilog Server training.
    + Project to port an application made with C, FORTRAN and Open Interface to C++ and Ilog Views. I worked on the GUI part of the application. CCL is used to calculate parameters of plan reactor. Project for CCL SNECMA.
    + Ilog Views training.

  • Developer / Internship

    Virtools

    (Privately Held; 11-50 employees; Computer Software industry)

    April 1999September 1999 (6 months)

    Development of a multiuser API (TCP/IP) used for 3d real time applications. (keywords: TCP/IP, Dead Reckoning, Multicast)

  • Developer / Internship

    INRIA

    (Government Agency; 1001-5000 employees; Research industry)

    April 1998September 1998 (6 months)

    I worked on PHAROS project inside of the Webtools team. I build components and graphical tools using Swing (mainly to edit and manipulate thesaurus) (keywords: GUI, MVC).


Nicolas Hognon’s Education

  • Université de Marne-la-Vallée

    MS , Computer science , 19931999

    Algorithmic, language theory (automaton/compilation), operating system, database, networks, computer architecture, geometrical algorithmic, image processing.


Additional Information

Nicolas Hognon’s Websites:

Nicolas Hognon’s Interests:

new technology, video game, music, movies, photo, flickr, bike, rollerskating

Nicolas Hognon’s Groups:

member of CaféSalé creative community (http://www.cfsl.net/).

  •    MLV Computer Science
  •    Video Gamers
  •    Game Developers
  •    Paris, France, Local Network
  •    Université Paris-Est Marne-la-Vallée

Nicolas Hognon’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • reference requests
  • getting back in touch

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