
CEO & Founder - fav.or.it
Reading, United Kingdom

CEO & Founder - fav.or.it
Reading, United Kingdom
In late 2007 Nick setup a new company focusing on delivering filtered news to the masses. Nick was one of the first to declare RSS dead as a consumer experience and has focused his efforts on building products that deliver the right news to the right person. In early 2008 the company in one weekend built an experimental website called TweetMeme - this was the first link Twitter link tracker.
TweetMeme was left to languish for 10 months when in February 2009 Nick refocused his efforts back on it and in a matter of months TweetMeme was the No. 1 source of Twitter sourced news. Now 7 months later TweetMeme is serving 1.9 Billion retweet buttons a month and still growing.
Nick has been in development for 20 years 15 of which was in the highly competitive games industry. He has a passion for all things technical and is still responsible for the development at the 10 person team at favorit.
• Technical Development
• Project Management
• Studio Management
• Test & Support Management
• Business Development
• Certified PHP Engineer
(Internet industry)
October 2007 — Present (2 years 2 months)
We build the next generation of Social Media sites, the first was fav.or.it and now we also have the highly popular tweetmeme.com
(Privately Held; 1-10 employees; Computer Software industry)
April 2007 — Present (2 years 8 months)
(Public Company; 5001-10,000 employees; Computer Software industry)
January 2000 — January 2001 (1 year 1 month)
Managing all internet & external development, building the overall strategy for the future of games on Sky's Digital platform. Acquisition of new licenses to develop on the SKY platform (These included Tetris, Pipe Mania and Worms.)
(Public Company; 51-200 employees; Computer Software industry)
January 1998 — March 2000 (2 years 3 months)
Management of internal and external team projects using technical skills to oversee all projects from a technology front. Responsible for all recruitment and ensuring continuous improvement in development procedures company wide.
(Privately Held; 51-200 employees; Computer Software industry)
January 1990 — February 1996 (6 years 2 months)
1984 — 1990