3D Environment Artist
San Francisco Bay Area
3D Environment Artist
San Francisco Bay Area
Texturing (Adobe Photoshop CS2)
Environment Asset Modeler (Maya 8.5, Zbrush)
(Public Company; Retail industry)
April 2006 — Present (3 years 4 months)
* Manage employees and the sales floor
* Provide executive decisions on customer returns at the cash registers
* Supply customer service through managing fitting rooms and the sales floor
* Maintain the appearance of the store to reflect company’s vision
(Privately Held; Consumer Goods industry)
October 2008 — April 2009 (7 months)
* Animate 3D models
* Model and texture environment and props
* Create Visual Effects
* Composite in After Effects
(Privately Held; Computer Games industry)
February 2009 — March 2009 (2 months)
* Prepare models for import (Rig, paint weights, fix models and textures)
* Import models into Playstation Home
* Maintain Quality Control
* Quality Assurance
(Computer Games industry)
2008 — 2008 (less than a year)
(Privately Held; 1001-5000 employees; Retail industry)
August 2005 — September 2005 (2 months)
* Maintain the appearance of the store
* Provide customer service through managing registers and inventory
Bachelor of Science , Game Art and Design , 2005 — 2008
* Honor’s List, 2008
* Dean’s List, 2005 – 2007
* Cumulative GPA 3.7
video games
* Honor’s List, 2008
* Dean’s List, 2005 – 2007