3D Environment Artist
San Francisco Bay Area
3D Environment Artist
San Francisco Bay Area
As an artist, I want to be flexible, learn multiple styles, and broaden my horizons. Hardworking and determined, I desire to have the ability to adapt constantly, to continuously improve myself, and to strive for perfection.
* Texturing (Adobe Photoshop)
* Environment Asset Modeler (Maya, Zbrush)
(Public Company; Retail industry)
April 2006 — Present (3 years 8 months)
* Manage 6 to 10 employees and the sales floor
* Train and educate company new hires
* Ring sales efficiently and accurately at the cash registers
* Provide executive decisions on customer returns at the cash registers
* Supply excellent customer service through managing fitting rooms and the sales floor
* Maintaining and routing calls and inquiries to appropriate departments
* Minor accounting and bookkeeping of sales and receipts
* Maintain the appearance of the store including restocking and displaying merchandise to reflect company’s vision
(Privately Held; Consumer Goods industry)
October 2008 — April 2009 (7 months)
* Maintain and update files on company network (FTP) on a regular basis
*Create accurate 3D models in Maya of invention concepts utilizing initial content
* Create 1 - 3 minute animations depicting and marketing product concepts
* Creating and animating Visual Effects in Maya
* Edit and add text, motion graphics, and sound to completed animations in After Effects
(Privately Held; Computer Games industry)
February 2009 — March 2009 (2 months)
* Prepare models for export from Autodesk Maya (Rig, paint weights, fix models and textures)
* Import models into Game Engine (Playstation Home)
* Troubleshoot asset integration and maintain Quality Control
* Sole maintenance and updating of company files on department intranet
*Update tracking sheet on a daily basis
(Computer Games industry)
2008 — 2008 (less than a year)
(Privately Held; Retail industry)
August 2005 — October 2005 (3 months)
* Maintain the appearance of the store
* Ring sales efficiently and accurately at the cash registers
* Counting cash and closing the cash registers
* Restock and organize merchandise in alphabetical order
* Answer calls and greet customers
Bachelor of Science , Game Art and Design , 2005 — 2008
* Honor’s List, 2008
* Dean’s List, 2005 – 2007
* Cumulative GPA 3.7
Computer Science 2009
Introduction to C++, Flash Programming for Games
video games
* Honor’s List, 2008
* Dean’s List, 2005 – 2007