Artisanal Software
San Francisco Bay Area
Artisanal Software
San Francisco Bay Area
Build compelling software.
Take on new challenges.
Tangible results.
Software conception, design and construction.
(Privately Held; 11-50 employees; Computer Software industry)
December 2007 — Present (8 months)
Development and training to facilitate staffing transition at a social networking web property.
Led team developing new software for a social search.
(Privately Held; Myself Only; Computer Software industry)
February 1999 — Present (9 years 6 months)
Variety of web and software development, as well as software-oriented consulting.
(Privately Held; 11-50 employees; Online Media industry)
October 2006 — November 2007 (1 year 2 months)
Built Social Networking platform for Baby Boomers.
(Non-Profit; 11-50 employees; Computer Software industry)
March 2005 — October 2006 (1 year 8 months)
Created Java implementation of popular school information site for parents.
(Non-Profit; 1-10 employees; Non-Profit Organization Management industry)
January 2000 — June 2005 (5 years 6 months)
Served as board president/chair, on governance committee, and hired the executive director.
(Educational Institution; 5001-10,000 employees; Higher Education industry)
January 2000 — June 2002 (2 years 6 months)
Taught web development classes part-time.
(Privately Held; 51-200 employees; Computer Software industry)
March 1992 — 1999 (7 years)
The leading supplier of software solutions for container terminals, shipping ports and lines, and distribution centers. I helped Navis Corporation grow from just a few clients when I joined (employee number eleven) to the world-wide market leader. I focused on the SPARCS product, a real-time, decision-support, client/server system that manages over 100 containership terminals around the world. I served many varied roles (often simultaneously) while at Navis.
Software Development Manager (shared) I built the development team, helped set the strategic direction of the company, and managed 4-10 major projects each year (and countless minor projects). I advocated for, and helped institute strategic planning, source code control, a coding style guide, task tracking and scheduling systems. Coordinated weekly technical meetings.
(Privately Held; 201-500 employees; Computer Networking industry)
January 1990 — February 1992 (2 years 2 months)
Led a six-engineer team in the creation of the top-selling SoundEdit Pro / SoundEdit 16 (MacroMedia). To improve software quality, I founded (with three co-workers) the User Interface Task Force, which began user testing company-wide.
(Public Company; 51-200 employees; SPC; Computer Software industry)
August 1988 — December 1989 (1 year 5 months)
Designed and coded three cross-platform projects: a high-end word processor, a database and a presentation graphics product (Harvard Graphics). I analysed and recommended potential product acquisitions. I advocated quality, initiated internal documentation requirements and set programming style guidelines.
(Privately Held; 11-50 employees; Computer Software industry)
July 1986 — August 1988 (2 years 2 months)
As employee number four at this start-up company, I created a technical desktop publishing application for MacOS. I started as a summer intern and grew to a primary developer of the word processor.
B.A., Computer Science, Music, 1983 — 1987
basketball, jazz trombone, kids