Nathan Letwory

Nathan Letwory

Software Designer, Blender Developer and Community Builder

Finland

Current
  • Consulting Software Designer at Laurea
  • Technical Editor at John Wiley and Sons
  • Founder and Maintainer at Planet Blender
  • Software Designer at Cybercom Plenware Oy
  • Software Specialist at Letwory Interactive
  • Software developer and Administrator at Blender Foundation
  • Founder and Community Leader at #blender.fi
Past
  • Web Support at Blender Foundation (Big Buck Bunny)
  • Dutch teacher at Language Centre of Turku University
  • Software Developer at Blender Foundation (Elephants Dream)
Education
  • Turun yliopisto
  • Rijksuniversiteit Groningen
Connections
149 connections
Industry
Computer Software
Websites

Nathan Letwory’s Summary

Projects designed and executed in C/C++, C# and .NET 2.0/3.5 and Windows Presentation Foundation and XAML, PHP/MySQL and Java (mostly for the MHP platform), Python, Lua.

Open Source development, most notably in the Blender 3D project (see http://www.blender.org) and project management.

In the Blender 3D community I'm know also as jesterKing. Apart from development, I also am keen on building the Finnish Blender community and providing tools for the Blender community at large in the form of the sites http://www.planetblender.org, http://www.blenderstorm.org and http://www.blender-fi.org

Experience also with Lua (extending and embedding), C++, Perl and Python (extending and embedding). I am also familiar with XML-RPC.

I'm a dynamic person, quick to adapt to new situations and challenges. I have no problems learning new technologies and I seek to improve my existing skillset continuously.

Currently I'm interested in multipoint and multitouch devices and applications.

Nathan Letwory’s Specialties:

software development (design and implementation)
consulting
teaching


Nathan Letwory’s Experience

  • Consulting Software Designer

    Laurea

    (Privately Held; Higher Education industry)

    September 2008Present (1 year 3 months)

    I work in the Open Rendering Environment (ORE) project, developing a set of scripts for uploading and checking scenes to be rendered on the services. The project site can be found at http://www.renderfarm.fi.

    The scripts involve Python scripting of Blender, using technologies for web integration, including HTTP/HTTPS and XML-RPC. Further I'm devising a way to estimate RAM usage for the scene.

    To support the script I have committed to trunk some additions to the Python API of Blender, implemented in C.

  • Technical Editor

    John Wiley and Sons

    (Public Company; Publishing industry)

    August 2008Present (1 year 4 months)

    Technical Editor for Tony Mullen's book Mastering Blender:

    http://www.amazon.com/Mastering-Blender-Tony-Mullen/dp/0470407417

  • Founder and Maintainer

    Planet Blender

    (Online Media industry)

    2008Present (1 year )

    Planet Blender is an aggregate news service for Blender related 'blogs. Currently around a hundred feeds are featured, and we're constantly growing.

  • Software Designer

    Cybercom Plenware Oy

    (Information Technology and Services industry)

    September 2005Present (4 years 3 months)

    * C# and .NET 2.0, 3.5 and XAML, Windows Presentation Foundation
    * C++/Qt (Linux)
    * software design (from use cases to design and implementation specification)
    * Qt Component optimisation
    * Build-systems (SCons)

  • Software Specialist

    Letwory Interactive

    (Computer Software industry)

    July 2004Present (5 years 5 months)

    Software development, consulting, Open Source development of 3D software. Website implementation.

  • Software developer and Administrator

    Blender Foundation

    (Animation industry)

    December 2003Present (6 years )

    In the Blender Foundation I'm active as maintainer of the SCons build-system. Further I help people out with coding issues, especially coders that are new to the Blender code base. I like to do maintenance-specific work, although I've developed some new code, too. I also work on Verse support in Blender.

    My current projects are Python Nodes (scriptable nodes), Blunder (Lua implementation of the Blender GUI), ClipPlane modifier, VerseChat, bugfixing, SCons buildsystem (cross-platform) and Windows release building. I am also a core developer for the upcoming Blender 2.5 releases, which feature a deep refactor of core systems: http://www.blender.org/development/current-projects/blender-25-project/

    Next to the development work I also co-administrate the blender.org servers, including the wiki and the forums.

  • Founder and Community Leader

    #blender.fi

    (Media Production industry)

    2003Present (6 years )

    I founded the Finnish Blender community back in 2003, beginning with the IRC channel #blender.fi on the Freenode network. Slowly I worked on making this known to Finnish Blender users.

    Finally in 2007 I started working on web services, which now encompass a news 'blog, forums, a gallery and a wiki - all readily available for members of the community. Through the forums small competitions are organized on a regular basis, to allow users to practice and perfect their skills and to stimulate the community as a whole.

    Further we organize larger projects also to get Finnish Blender users involved and meet each other.

  • Web Support

    Blender Foundation (Big Buck Bunny)

    (Computer Software industry)

    August 2007March 2008 (8 months)

    I functioned as a web server support during the project, ensuring web services worked smoothly.

    Credited accordingly (see: http://www.imdb.com/name/nm2274302/)

  • Dutch teacher

    Language Centre of Turku University

    (Educational Institution; Higher Education industry)

    September 1999July 2006 (6 years 11 months)

    Teach beginners and advanced courses at the Language Centre of Turku University, Finland.

  • Software Developer

    Blender Foundation (Elephants Dream)

    (Animation industry)

    November 2005March 2006 (5 months)

    I worked remotely with the guys for Elephants Dream on a volunteering basis.

    http://www.elephantsdream.org
    http://www.imdb.com/title/tt0807840/fullcredits#crewmembers

  • Software Developer

    Axel Technologies OY

    (Privately Held; 11-50 employees; Computer Software industry)

    August 2001September 2005 (4 years 2 months)

    Design and implementation of iTV related services.

    Design and implementation of embedded systems in the field of DVB and IPDC.

  • co-founder and vice-chairman

    Linux-Aktivaattori

    (Non-Profit; 11-50 employees; Information Technology and Services industry)

    September 2001September 2002 (1 year 1 month)

    Co-founded with Aschwin van der Woude and held the position of vice-chairman for the starting period.

  • Software Developer

    Adcore Finland Oy

    (Public Company; 1001-5000 employees; Information Technology and Services industry)

    April 2001July 2001 (4 months)

    I was hired for work on an embedded system. I implemented a flat database in C and I worked on the GUI for this system.


Nathan Letwory’s Education

  • Turun yliopisto

    Finnish 19972007

  • Rijksuniversiteit Groningen

    19952000


Additional Information

Nathan Letwory’s Websites:

Nathan Letwory’s Interests:

3d and virtual reality, software development, multipoint and multitouch applications and devices, game development and gaming as business, concept development for linguistical applications

Nathan Letwory’s Groups:

Blender Foundation, Linux-Aktivaattori

  •    Friends of Finland
  •    Animation, Media & Entertainment
  •    Game Developers
  •    Blender Foundation
  •    MySQL Speakers and Presenters
  •    Blender Artists
  •    #blender.fi

Nathan Letwory’s Honors:

Nominated for Best Coding Contribution in the Blender Conference 2004


Nathan Letwory’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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