
Assistant Manager at OSC
State College, Pennsylvania Area

Assistant Manager at OSC
State College, Pennsylvania Area
I am skilled in various toolsets including, but not limited to: 3DS Max, Maya, Zbrush, Photoshop and Dreamweaver. I have been 3d modeling for just over 4 years.
On the programming side: I have 7 years of C++ experience, 6 years of VB, 3 years of C#, and around 2 years of HTML coding.
My personal goals are to create outstanding content for my various projects. I want to motivate people with my work. I also want to help others work to the best of their abilities, and be passionate about what they do.
Advanced knowledge of various 3d Modeling tool-sets. 7 years Programming Experience (C++, C#, VB, HTML). Managerial and Leadership Skills.
(Telecommunications industry)
August 2008 — Present (1 year 4 months)
(Computer Games industry)
June 2009 — September 2009 (4 months)
(Computer Games industry)
March 2009 — June 2009 (4 months)
Modeled and textured mainly environment pieces and props for Emotional Robots game titled 'Warm Gun'.
(Privately Held; Computer Games industry)
March 2007 — March 2009 (2 years 1 month)
Current Projects:
Title: CellZenith (Released Sept. 30th on PC)
Role: Programmer, Artistic Director
Publisher/Developer: Faramix Enterprises Inc
Technology: Internal Developed Engine (Faramix CORE engine)
Platform: PC
Status: Released Sept. 30th on PC
Title: END
Role: Associate Producer, Technical Artist
Publisher/Developer: TBD/Faramix Enterprises Inc
Technology: Unreal Engine 3
Platform: PC/360/PS3
Status: Will begin production when a publisher and funding is secured
Title: Vindication
Role: Associate Producer, Designer, Technical Artist
Publisher/Developer: TBD/Faramix Enterprises Inc
Technology: TBD
Platform: PC/360/PS3
Status: Early Pre-Production
(Retail industry)
March 2006 — September 2008 (2 years 7 months)
GSP , Game Design , 2006 — 2009
3D Modeling, Programming (C++, C#, Java, HTML), Web Design
-Dean's List
-GDC Game Career Seminar