Dave Taylor

Software Product Marketing and Development Manager; Virtual Worlds R&D; Science Communication and Knowledge Transfer.

Location
Guildford, United Kingdom
Industry
Hospital & Health Care

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Dave Taylor's Overview

Current
Past
  • at Serco
  • at National Physical Laboratory
  • at Esselte
  • at Esselte
  • at Letraset
  • at Eurotherm International plc
  • at Zynar / Nestar Systems
  • at NCC Group
  • at Bell and Howell (Electronics and Instrumentation Division)
Education
  • Sussex University
  • Sussex University
  • Warwick University
Recommendations

13 people have recommended Dave

Connections

245 connections

Websites

Dave Taylor's Summary

I have a track record of successful projects and products based on emerging and best practices in Virtual Worlds, Web and New Media, Software Products and 'Serious Games'.

I lead a research unit at Imperial College developing the use of Virtual Worlds for Healthcare. I previously set up and ran the UK National Physical Laboratory’s Virtual Worlds business area.

I am a founder of the SciLands, a Second Life continent for Science and Technology, that has grown from 5 islands in 2006 to over 65 in 2009 and have created many virtual world projects that deliver real world benefits.

Prior to 2002 I was Vice President of Global Web for a leading multinational. Before that I managed Letraset’s European Software business, working with Adobe Systems, Pixar and Apple Computer. I developed the award-winning LetraStudio graphics software app in 1998.

I have achieved success through vision and a pragmatic approach to getting the job done. I have strengths in team motivation, stakeholder engagement, project management and in applying my knowledge to provide innovative solutions that deliver improved customer service, effectiveness or efficiencies in accordance with business needs.

My goal is to continue to explore next generation networking technologies and their application to new sectors, services and markets.

Specialties

• Virtual team and project management;
• Web and next generation internet strategy;
• Virtual worlds, government, science, technical and healthcare communications, simulation and visualisation;
• Team building, technology startups, stakeholder engagement, business development, partnering, community and relationship management
• Selection and development of new media, multimedia, virtual worlds, knowledge sharing and team collaboration products;

Dave Taylor's Experience

Educational Institution; 5001-10,000 employees; Research industry

2008Present (4 years)

Heading a new multidisciplinary unit for Professor Ara Darzi in the Division of Surgery, specialising in Virtual Worlds and iPhone applications to Healthcare Service Planning, Training, Communication and Policy.

In the past 3 years I have created many virtual world projects that deliver real world benefits, including:

• Second Health, a public engagement project in Second Life illustrating Lord Darzi's 10-year vision to transform health and healthcare in London. I produced movies illustrating new patient pathways and an immersive experience that has had over 9000 hours of use to date.

• Clinical Scenarios, an NHS Training for Innovation project to enable participants to learn and practice with medical technology and virtual patients in a safe environment where they could make mistakes, without risk to any real patients. Awarded an honorable mention in the Linden Prize 2009.

• Working to enable healthcare staff, academics and businesses to collaborate and share knowledge more effectively. NHS Auditorium in Second Life has been used for international surgical conferences and clinical summits and for NHS management meetings.

• A UK-US Nuclear Power Station in Second Life, which could help to engage and train a new generation of engineers for a new generation of technology. I also created Nanotechnology island and am working to help join-up other Government initiatives in the virtual world.

• I have spoken at many virtual world events, including the UK-OECD workshop on Innovation and Governance in Virtual Worlds that drew comment in Lord Carter's Digital Britain Report, concluding that virtual worlds offer interesting scope in public policy – for example for citizen engagement and for education.

New Media KT Development Manager, NPL

Serco

20062008 (2 years)

Knowledge Transfer Leader, Quality of Life Division

National Physical Laboratory

20042006 (2 years)

Vice President Web Marketing and Technology

Esselte

19982003 (5 years)

Director - New Media

Esselte

19951998 (3 years)

Marketing and Development Director

Letraset

19861995 (9 years)

Sales and Marketing Director, Penman Products

Eurotherm International plc

19841986 (2 years)

Product Marketing Manager

Zynar / Nestar Systems

19811984 (3 years)

Senior Consultant (Distributed Computing)

NCC Group

19781980 (2 years)

Applications Engineer

Bell and Howell (Electronics and Instrumentation Division)

19751978 (3 years)

Dave Taylor's Publications

  • Single and multi-user virtual patient design in the virtual world

    • Stud Health Technol Inform. 2011;163:650-2
    • 2011
    Authors: Dave Taylor, Patel V, Cohen D, Aggarwal R, Kerr K, Sevdalis N, Batrick N, Darzi A

    This research addresses the need for the flexible creation of immersive clinical training simulations for multiple interacting participants and virtual patients by using scalable open source virtual world technologies. Initial development of single-user surgical virtual patients has been followed by that of multi-user multiple casualties in a field environment and an acute hospital emergency department. The authors aim to validate and extend their reproducible framework for eventual application of virtual worlds to whole hospital major incident response simulation and to multi-agency, pan-geographic mass casualty exercises.

  • Implementation of virtual online patient simulation

    • Stud Health Technol Inform. 2011;163:440-6.
    • 2011
    Authors: Dave Taylor, Patel V, Aggarwal R, Darzi A

    The development and use of virtual patients has become more expansive. Previous strategies to aid their development have been described to aid their formation. This study describes the development of a series of virtual patients following a methodology proposed by Posel et al. Ten virtual patients with surgical pathology were developed using a reproducible framework. This article serves to guide virtual patient authors as a working description of virtual patient design in order to assist them for future virtual patient development.

  • Improving Informed Consent of Surgical Patients Using a Multimedia-Based Program?

    • Annals of Surgery Issue: Volume 249(3), March 2009, pp 546-547
    • 2009
    Authors: Dave Taylor, Patel V, Aggarwal R, Kinross J, Davies R, Darzi A

    One aim of our research agenda is to exploit the interactive nature of the virtual space, accessible from anywhere in the world with an internet connection, to enable patients to access information about diagnostic investigations, surgical procedures, emergency care facilities and ward activities. This tool allows the patient to be an active choreographer of their “visit” to the hospital, which may be guided by a standard procedure pathway, eg, for laparoscopic cholecystectomy. A patient may wish to spend more time learning about anesthesia if this, in particular, produces anxiety for them; another patient may be more concerned about the facilities available for their relatives in the hospital. There is the potential to make each patient tour unique, supported by a health professional guide as necessary.

  • Surgeons have held conferences in Second Life

    • British Medical Journal
    • 2008
    Authors: Dave Taylor, Leong J, Kinross J, Purkayastha S

    On 22 April 2008, the first international Virtual Association of Surgeons (iVAS) meeting was held in the virtual world of Second Life. Forty seven delegates from five countries attended, ranging from professors to students of medicine and engineering.

    The conference lasted for two hours, and ideas were exchanged about surgical robotics and technology. A questionnaire survey was completed by the delegates; of the people who responded, 96% “agreed” or “strongly agreed” that the overall experience was highly rated, and all delegates “agreed” or “strongly agreed” to attend another meeting in the same medium.

  • Using Virtual Reality to Provide Health Care Information to People With Intellectual Disabilities: Acceptability, Usability, and Potential Utility

    • Journal of Medical Internet Research
    • November 14, 2011
    Authors: Dave Taylor, Valerie Hall MSc DPhil, Suzanne Conboy-Hill BA(Hons) MSc MPhil PhD

    Objective: This study assessed the acceptability, usability, and potential utility of a virtual reality experience as a means of providing health care-related information to people with intellectual disabilities. We designed a prototype multimodal experience based on a hospital scenario and situated on an island in the Second Life 3D virtual world. We wanted to know how people of different ages and with varying levels of cognitive function would participate in the customized virtual environment, what they understood from being there, and what they remembered a week later.

    Background: People with intellectual disabilities have poor access to health care, which may be further compromised by a lack of accessible health information. To be effective, health information must be easily understood and remembered. People with intellectual disabilities learn better from multimodal information sources, and virtual reality offers a 3-dimensional (3D) computer-generated environment that can be used for providing information and learning. To date, research into virtual reality experiences for people with intellectual disabilities has been limited to skill-based training and leisure opportunities within the young to mid age ranges.

    Conclusions: A sample of adults with intellectual disabilities of all ages, and with varying levels of cognitive function, accessed and enjoyed a virtual-world environment that drew on a health care-related scenario, and remembered aspects of it a week later. The small sample size limits generalizability of findings, but the potential shown for experiential learning to aid retention of knowledge on which consent is based appears promising. Successfully delivering health care-related information in a non-National Health Service setting indicates potential for delivery in institutional, community, or home settings, thereby widening access to the information.

Dave Taylor's Education

Sussex University

19741975

Sussex University

19731974

Warwick University

19701973

Dave Taylor's Additional Information

Websites:
Honors and Awards:

- MacUser's 'Eddy' award for 'Best New Product' category for Letrastudio in 1989.
- Penman was a finalist in the 'Prince of Wales Awards for Innovative products'.
- Letraset website was a finalist in the Sunday Times/BT Awards 1996, second to Sun Microsystems in ‘Design’ category.
- Clinical Scenarios was a finalist in the Linden Prize 2009, and was awarded an Honorable Mention.
- Winning Poster Presentation at the MMVR18 / NextMed conference, 2011 http://booksonline.iospress.nl/Content/View.aspx?piid=19393

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