Know thy User. Love thy User
Stockholm Area, Sweden
Know thy User. Love thy User
Stockholm Area, Sweden
Nadia EL-Imam a young cosmopolitan from a multicultural background, interested in using digital technologies to address complex societal challenges. She is passionate about the power and potential for young people to make a difference in the world by creating and testing innovative solutions to local issues.
Nadia has a proven track record in designing usable, accessible, visually-arresting interactive interfaces. She combines creativity and business savvy with expertise in usability research, and human-computer interaction to produce innovative digital communication products. She has a strong sense of aesthetics and attention to detail.
Language skills:
English, Swedish, Arabic. Conversational Malay and Italian.
Other skills:
Prize-winning interactive design, user experience design and information architecture. Well documented social skills.
Interactive design, interaction design, user experience design, information architecture, planning, concept development, business development
(Privately Held; Design industry)
2009 — Present (less than a year)
(Privately Held; Internet industry)
2009 — Present (less than a year)
(Marketing and Advertising industry)
2008 — 2009 (1 year )
Communication-driven business development.
(Online Media industry)
2008 — 2009 (1 year )
(Online Media industry)
October 2008 — 2009 (1 year )
User experience- and interaction design consultancy. Clients include Syrup Stockholm, Mikamai, Critical City update and the European Commission.
(Arts and Crafts industry)
June 2008 — December 2008 (7 months)
Put together and taught an open studio course on user experience design to undergraduate students. The course was commisioned by the department of Interdisciplinary studies at Konstfack.
(Public Company; 201-500 employees; IPG; Marketing and Advertising industry)
April 2008 — October 2008 (7 months)
Strategist.
(Marketing and Advertising industry)
February 2008 — April 2008 (3 months)
User experience strategy and interaction design
(Privately Held; 11-50 employees; Marketing and Advertising industry)
September 2004 — September 2005 (1 year 1 month)
(Privately Held; 1-10 employees; Entertainment industry)
April 2003 — August 2004 (1 year 5 months)
Art Direction, Developing Marketing Strategies
Higher Vocational Diploma , Interactive Art Direction , 2007 — 2008
Msc. , Media technology & Cognitive neuroscience , 2002 — 2007
A-Levels , Mathematics, Physics, Chemistry, Biology , 1996 — 1997
Visual and performance art, design, photography, interactive films, gaming, music, literature, alain de boton, social anthropology, psychology, history, user experiences
http://www.wyatt.se/pressreleaser/254871/
http://computersweden.idg.se/2.2683/1.201234/har-ar-it-projekten-som-far-statsmiljoner
http://www.alltomstockholm.se/StockholmsArtikel.aspx?bid=859537&ct=9&kid=2
http://193.10.144.138/sv/svensk-film/Filmdatabasen/?type=PERSON&itemid=368911
http://www.norstedtsord.se/widget/
http://www.annamalmlof.se/framtidens_vardagsrum.pdf
http://www.cookiesncode.com
http://www.kikazette.com