
Phd Candidate in Digital Game Development at Blekinge Institute of Technology, Sweden
Blekinge, Sweden

Phd Candidate in Digital Game Development at Blekinge Institute of Technology, Sweden
Blekinge, Sweden
The focus of my research is multi- and cross-disciplinary, including the areas of (1) game development, (2) computer science, (3) psychology, and (4) human-computer interaction (HCI).
I am particularly interested in gameplay metrics, player psychophysiology (EEG, EMG, GSR, BCI), biometrics, player experience, user experience, playability, usability, aesthetics, fun-of-gaming, engineering, challenge, frustration, presence, flow, immersion, engagement and game interaction techniques.
IGDA, Acagamics, ACM SIGCHI, Nachwuchsgruppe Entrepreneurship, Eurovacances, Member of the Academy of the German Game Developer Awards