
Owner, VP & Head of Development, Engine Software
Apeldoorn Area, Netherlands

Owner, VP & Head of Development, Engine Software
Apeldoorn Area, Netherlands
14 years of experience developing games for systems such as MSX2, SNES, Gameboy Color, Gameboy Advance, PC, Pocket PC, Tapwave Zodiac, Digiblast, PlayStation Portable, Nintendo DS and Nintendo Wii.
Knowledge of, and experience in, all aspects of development, art, coding, music, sound, design and producing. Jack of all Trades. Currently involved in projects for PSP, WiiWare, PC, and Nintendo DS.
(Privately Held; Design industry)
November 1995 — Present (13 years 9 months)
Responsible for operational management for all console/handheld projects within Engine Software. Involved mainly with project definition, acquisition, and general Game Design. Also main contact for business relationships and project inquiries.
Latest credited titles include "The Suite Life of Zack & Cody 2: Circle of Spies" (Nintendo DS, Disney Interactive), the award-winning "Puzzlequest: Challenge of the Warlords" (Nintendo DS, D3 Publisher), "Dragonhunters" (Nintendo DS, Playlogic International), "Stateshift US" (PSP, Conspiracy Entertainment), "Globey - On The Roll" (PC Casual, REAL), "Bang!" (self-published, WiiWare), and the award-winning "Think Kids" (Nintendo DS, DTP YE).