
Web developer at MIND srl & Owner at Morula.IT
Milan Area, Italy

Web developer at MIND srl & Owner at Morula.IT
Milan Area, Italy
Born in Ravenna (Italy), January 1971. Living in Milan (Italy) since 1997.
WEB
Web design, usability and accessibility, XHTML/CSS coding, some PHP.
Software: code editors on Mac, Windows or Linux; web tools (CMS, Wordpress); Adobe Fireworks and Photoshop.
AUDIO
Composing, arranging, audio editing, mobile media and content. Capable of setting up and managing small studios.
Software: Logic Studio 8 suite and other DAW on Mac or Windows, Propellerhead Reason and many file conversion and sound tools.
PUBLISHING
Graphic design, desktop publishing, editing.
Software: Adobe Creative Suite 2 (InDesign specialization), Quark Xpress.
Skilled in problem solving. Quick in managing multiple tasks, always learning new technologies and market directions.
Use Mac, Windows or Linux systems.
(Internet industry)
January 2007 — Present (2 years 11 months)
• XHTML, CSS, some PHP, CMS
• Research & Development.
(Media Production industry)
March 2004 — Present (5 years 9 months)
• Desktop publishing and editing for several companies;
• Websites with accessibility features;
• Mobile ringtones, wallpapers, themes;
• Audio design.
(Publishing industry)
January 1997 — January 2009 (12 years 1 month)
• 12 years of "Economia pubblica" bimonthly magazine (DTP and editing);
• Books and reviews (DTP and editing);
• Math graphics & equations.
(Media Production industry)
January 2004 — December 2006 (3 years )
• Audio & MIDI development for ringtones;
• Wallpapers and Nokia themes;
• Research & Development.
(Computer Games industry)
February 2000 — September 2004 (4 years 8 months)
• Sound design and music composing for prototype of the Playstation2 videogame "Ruff Trigger";
• In-house music studio installation and management;
• Corporate website design and management;
• Associates website design;
• Problem solving.
Thanks to this position, I attended the 2002 Game Developer Conference in San Jose (CA).
(Media Production industry)
January 1999 — March 2000 (1 year 3 months)
• Graphic and interface design for ATM-style touch-screen infopoints;
• Quicktime VR;
• Filemaker Pro management (remotely);
• DTP for advertising.
Clients: L'Oréal Italia, Aldo Coppola, Bulgari, Boggi.
(Publishing industry)
January 1993 — February 2000 (7 years 2 months)
• Editing for books and magazines;
• Desktop publishing for "BUR".
Bass 2009 — 2010 (expected)
Web design and coding 1997 — 2009
XHTML, CSS, PHP, Javascript, interface design.
From Laura Lemay's "HTML 3.2" (1997) to Jeffrey Zeldman's "Designing With Web Standards"; Eric Meyer's "Cascading Style Sheets" (2005) and Steve Krug's "Dont make me think" (2006).
Desktop publishing, editing 1993 — 2006
Trained by professional freelance Editor Paola Varani (worked for Gruppo Rizzoli RCS SpA and many others), started from UNI 5041/1996.
Computer games 2002 — 2002
Attended the GDC in march, 2002, in San Jose (CA). Learned the game audio workflow, audio management for Xbox, audio editing for game platforms.
Bass, Music theory and harmony 1993 — 1995
Music 1992 — 1993
Teacher: M° Massimo Sutera.
1986 — 1990
Professional typist 1983 — 1984
Reading, writing, cinema, music.
I.W.A. (International Webmasters Association).
G.A.N.G. (Game Audio Network Guild)