Simone Silvestroni

Simone Silvestroni

Web developer at MIND srl & Owner at Morula.IT

Milan Area, Italy

Current
  • Web developer at Mind srl
  • Owner at Morula.IT
Past
  • Desktop publishing at FrancoAngeli and Ciriec, Milan (Italy)
  • Mobile media consultant at Unnecessary Production
  • Game audio design & Web design at Playstos Entertainment - TIMA S.p.A.
  • Web graphics design, Quicktime VR at Multimedia Advertising Group srl
  • Co-editor at Gruppo Rizzoli RCS (Rizzoli, Bompiani, Fabbri, Sonzogno)
Education
  • Berklee College of Music
  • Web design
  • Editor & DTP training
  • Game Developer Conference
  • Centro Professione Musica, Milan
  • Music theory, harmony, bass
  • Istituto tecnico statale per geometri "C. Morigia", Ravenna
  • SIAD (Ravenna)
Connections
118 connections
Industry
Media Production
Websites

Simone Silvestroni’s Summary

Born in Ravenna (Italy), January 1971. Living in Milan (Italy) since 1997.

WEB
Web design, usability and accessibility, XHTML/CSS coding, some PHP.
Software: code editors on Mac, Windows or Linux; web tools (CMS, Wordpress); Adobe Fireworks and Photoshop.

AUDIO
Composing, arranging, audio editing, mobile media and content. Capable of setting up and managing small studios.
Software: Logic Studio 8 suite and other DAW on Mac or Windows, Propellerhead Reason and many file conversion and sound tools.

PUBLISHING
Graphic design, desktop publishing, editing.
Software: Adobe Creative Suite 2 (InDesign specialization), Quark Xpress.

Simone Silvestroni’s Specialties:

Skilled in problem solving. Quick in managing multiple tasks, always learning new technologies and market directions.
Use Mac, Windows or Linux systems.


Simone Silvestroni’s Experience

  • Web developer

    Mind srl

    (Internet industry)

    January 2007Present (2 years 11 months)

    • XHTML, CSS, some PHP, CMS
    • Research & Development.

  • Owner

    Morula.IT

    (Media Production industry)

    March 2004Present (5 years 9 months)

    • Desktop publishing and editing for several companies;
    • Websites with accessibility features;
    • Mobile ringtones, wallpapers, themes;
    • Audio design.

  • Desktop publishing

    FrancoAngeli and Ciriec, Milan (Italy)

    (Publishing industry)

    January 1997January 2009 (12 years 1 month)

    • 12 years of "Economia pubblica" bimonthly magazine (DTP and editing);
    • Books and reviews (DTP and editing);
    • Math graphics & equations.

  • Mobile media consultant

    Unnecessary Production

    (Media Production industry)

    January 2004December 2006 (3 years )

    • Audio & MIDI development for ringtones;
    • Wallpapers and Nokia themes;
    • Research & Development.

  • Game audio design & Web design

    Playstos Entertainment - TIMA S.p.A.

    (Computer Games industry)

    February 2000September 2004 (4 years 8 months)

    • Sound design and music composing for prototype of the Playstation2 videogame "Ruff Trigger";
    • In-house music studio installation and management;
    • Corporate website design and management;
    • Associates website design;
    • Problem solving.

    Thanks to this position, I attended the 2002 Game Developer Conference in San Jose (CA).

  • Web graphics design, Quicktime VR

    Multimedia Advertising Group srl

    (Media Production industry)

    January 1999March 2000 (1 year 3 months)

    • Graphic and interface design for ATM-style touch-screen infopoints;
    • Quicktime VR;
    • Filemaker Pro management (remotely);
    • DTP for advertising.

    Clients: L'Oréal Italia, Aldo Coppola, Bulgari, Boggi.

  • Co-editor

    Gruppo Rizzoli RCS (Rizzoli, Bompiani, Fabbri, Sonzogno)

    (Publishing industry)

    January 1993February 2000 (7 years 2 months)

    • Editing for books and magazines;
    • Desktop publishing for "BUR".


Simone Silvestroni’s Education

  • Berklee College of Music

    Bass 20092010 (expected)

  • Web design

    Web design and coding 19972009

    XHTML, CSS, PHP, Javascript, interface design.
    From Laura Lemay's "HTML 3.2" (1997) to Jeffrey Zeldman's "Designing With Web Standards"; Eric Meyer's "Cascading Style Sheets" (2005) and Steve Krug's "Dont make me think" (2006).

    Activities and Societies:
    I.W.A. (International Webmasters Association).
  • Editor & DTP training

    Desktop publishing, editing 19932006

    Trained by professional freelance Editor Paola Varani (worked for Gruppo Rizzoli RCS SpA and many others), started from UNI 5041/1996.

  • Game Developer Conference

    Computer games 20022002

    Attended the GDC in march, 2002, in San Jose (CA). Learned the game audio workflow, audio management for Xbox, audio editing for game platforms.

    Activities and Societies:
    G.A.N.G. (Game Audio Network Guild), bronze member.
  • Centro Professione Musica, Milan

    Bass, Music theory and harmony 19931995

  • Music theory, harmony, bass

    Music 19921993

    Teacher: M° Massimo Sutera.

  • Istituto tecnico statale per geometri "C. Morigia", Ravenna

    19861990

  • SIAD (Ravenna)

    Professional typist 19831984


Additional Information

Simone Silvestroni’s Websites:

Simone Silvestroni’s Interests:

Reading, writing, cinema, music.

Simone Silvestroni’s Groups:

I.W.A. (International Webmasters Association).
G.A.N.G. (Game Audio Network Guild)

  •    ASSODIGITALE - www.assodigitale.it -
  •    Web 2.0
  •    GamesProducers
  •    Bass-guitar players, fans
  •    Music 2.0
  •    Animation, Media & Entertainment
  •    InDesign Users Group
  •    Game Developers
  •    Mobile Content
  •    Videogames Italia
  •    Game Developers Conference®
  •    Game Audio
  •    Media & Entertainment Professionals
  •    Game Audio Professionals
  •    Music & Audio Professionals
  •    Apple's Logic Pro User
  •    Game Audio Network Guild - GANG
  •    Eventi web in Italia

Simone Silvestroni’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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