
Creative Director
Greater New York City Area

Creative Director
Greater New York City Area
1 more...
Creative Director in the fields of interactive publishing, electronic learning and educational management.
User centered design for learning and educational management.
Implementation of technology in product design.
Kid friendly interface design for games and interactive learning activities.
High level conception of technology user interaction.
Creative visualization of complex data and process.
Problem solving with visual thinking.
Universal Design.
Sustainable Design.
(Privately Held; 51-200 employees; Education Management industry)
November 2006 — Present (2 years 9 months)
About Wireless Generation
Wireless Generation pioneered the adaptation of mobile technologies, including handheld computers and digital pens, for use in managing and improving teaching and learning in grades PreK-12. The company’s commitment to listening to educators and gaining a deep understanding of their challenges has lead to the development of offerings that optimally combine mobile tools, Internet technology, and in-person services to help improve student achievement in reading and math. Wireless Generation’s mCLASS® products and services streamline collection of data about student learning needs and school operations, facilitate data analysis and interpretation, and build educators’ capacity to implement data-driven instructional programs that deliver better outcomes for children.
(Photography industry)
May 2005 — Present (4 years 3 months)
Building a creative commons library of photographs and video to chronicling the life in New York City from the street level.
(Educational Institution; 501-1000 employees; Higher Education industry)
September 1998 — Present (10 years 11 months)
(Public Company; 201-500 employees; SCHL; Publishing industry)
1999 — May 2006 (7 years)
Provided creative direction for eScholastic products, primarily for Scholastic.com and it's commerce extensions.
Lead and directed a team of designers and several external design vendors to develop online products, ranged from awards winning sites for kids, teachers and parents, readers community sites, to profitable commerce sites.
(Non-Profit; 11-50 employees; Public Relations and Communications industry)
2003 — 2004 (1 year)
Provided technology insights to the editors of The Toy Industry Association and Technology Access Program.
(Non-Profit; 51-200 employees; Broadcast Media industry)
1996 — 1999 (3 years)
Provided creative directions for a PBS affiliated website; thirteen.org. Developed online products as companion for shows the likes of NATURE, Great Performances & Religion & Ethics.
Involved in the early conception of PBS Interactive Digital Television by developing several interactive TV concepts for PBS Broadband Roadshow.
(Privately Held; 11-50 employees; Computer Games industry)
1994 — 1996 (2 years)
Designed, art directed and project managed series of awards winning interactive CD-ROMs Scholastic's The Magic School Bus Explores franchise for Microsoft Kids.
(Public Company; Marketing and Advertising industry)
1993 — 1994 (1 year)
Developed interactive presentations using Macromedia Director for high profiles key note speeches.
Technology in Education, Children and Technology, Technology and Arts, Toy Design, Industrial Design, Transparent Interface, Invisible Computing, Visual Thinking, Sustainable Design, Molecular Biology, Electronic Ink, Photography.
ACM SIGGRAPH, ACM SIGCHI, Technology and Ethics Working Research Group at YALE, Toy Industry Association, World Future Society, TED
The Art of Boxing, Photography Group Show, 2008
Life Defined Design, Photography Solo Show, 2007
Parent Choice Gold Award, 2006
Webby Award for Best Children Site, 2001
People's Voice Award for Best Kids Site, 2000
Parent's Choice Silver Honor Award, 1999
PBS Communications Award, 1998
Media & Methods Awards Portfolio, 1996
Gold Award for Elementary Software from the National Parenting Publications Awards (NAPPA), 1995
Club Kidsoft Kids' Choice Award for Best Software, 1995
CODIE for Educational Software, 1994