Morena Protti

Morena Protti

Modeler at CORE Digital Pictures

Toronto, Canada Area

Current
Past
  • Senior Modeler at Nerd Corps Entertainment
  • Senior Character Modeler at Digital Alchemy Entertainment
  • Modeling mentor at Vancouver Film School
  • senior modeler 3D at Big Bang Digital Studios
  • 3D artist at Chiaroscuro
  • 3D artist at Ernesto Paganoni
  • 3D artist at Proxima Milano
  • 3D artist at Videotech Photologie
  • 3D artist at Chinatown FX
  • Illustrator at DPM Production
  • 3D artist at BMW MINI through IED
  • Graphic designer at Edicola Notturna RE
  • Illustrator at Graphdesign
Education
  • Istituto Europeo di Design
  • Istituto D'arte Toschi
Connections
212 connections
Industry
Animation

Morena Protti’s Summary

Morena Protti’s Specialties:

Modeler 3D - 6 1/2 years exp.
illustrator (exp. Characters) traditional and digital techniques.
Junior level for texturing, lighting and rendering.


Morena Protti’s Experience

  • Modeler

    CORE Digital Pictures

    (Privately Held; Animation industry)

    February 2009Present (11 months)

    modeling/rigging/texture artist in Toronto (Canada)
    Software: mainly Maya; txt: Photoshop/Z-brush/BodyPaint

  • Senior Modeler

    Nerd Corps Entertainment

    (Animation industry)

    December 2008February 2009 (3 months)

    3D animation studio in Vancouver, Canada
    Software: XSI 6.5

  • Senior Character Modeler

    Digital Alchemy Entertainment

    (Animation industry)

    November 2008November 2008 (1 month)

    3D Animation Studio in Vancouver, Canada
    Software: XSI 7, Maya 2008

  • Modeling mentor

    Vancouver Film School

    (Educational Institution; 201-500 employees; Higher Education industry)

    June 2008July 2008 (2 months)

    Final Project Supervisor for the 3D Animation and Digital Effects Program.

  • senior modeler 3D

    Big Bang Digital Studios

    (Animation industry)

    March 2005March 2008 (3 years 1 month)

    3D production studio in Montreal, Canada.
    ·Worked on the movie "Young Avraham", as the lead character modeler , including modeling and texturing of the props and environments, plus assisting with the final lighting and rendering stage.
    ·worked in the modeling development phase of several teaser / trailers, in order to promote new animation series.
    ·Worked on a 52 episodes' cartoon series for children titled "Big Foot presents: Meteor and the Mighty Monster Trucks" nominated for an Emmy Award in the Outstanding Special Class Animated Program category. My responsibility included modeling of most of the props, environments and some of the secondary characters.
    ·Trained up an animator in modeling techniques to help us with props and some characters.
    •Animated a dozen of the final scenes for each of the Sony cinematic videogames "Scaler" (for A2M) and level 18th of "Prince of Persia 2" (for Ubisoft).
    Used software: Softimage XSI 5.11, Photoshop CS 2

  • 3D artist

    Chiaroscuro

    (Animation industry)

    December 2004February 2005 (3 months)

    Graphic Design/ Animation studio in Bologna, Italy
    ·Modeled and textured the soldiers, props and set dressings in the cartoon "Supersturmtruppen".
    Used software: Softimage XSI 4.0, Photoshop 7

  • 3D artist

    Ernesto Paganoni

    (Animation industry)

    October 2004November 2004 (2 months)

    Animation studio in Bergamo, Italy
    (Oct)·Modeled and textured an ice-cream packaging "Prezzemolo stracciatella" and the character Prezzemolo, who was based on the design of the homonymous dinosaur, the mascot of the amusement park Gardaland. Used software: Softimage XSI 3.5, Photoshop 7
    (Nov)·Modeled and textured the realistic face and cartoon body of a child who was the presenter in the opening scenes of the children’s scientific TV program called “Mad Science – RAI” (for an Italian TV channel).Used software: Softimage XSI 3.5, Photoshop 7

  • 3D artist

    Proxima Milano

    (Media Production industry)

    June 2004August 2004 (3 months)

    Postproduction studio, Milano, Italy.
    ·I created a laptop for kids and a digital camera for a 3D presentation for “Oregon Scientific”, promoting their technology products. Used software: Softimage XSI 3.5, Photoshop 7, Illustrator 10

  • 3D artist

    Videotech Photologie

    (Motion Pictures and Film industry)

    June 2004June 2004 (1 month)

    Postproduction studio, Milano, Italy.
    ·I Completed all the 3d work (excluding the particles) for two TV commercial of “Oasi” and “Noi due” for Wind, the Italian mobile phone Company, including integration of the mobile phone prop in the video. Used software: Softimage XSI 3.5, Photoshop 7

  • 3D artist

    Chinatown FX

    (Motion Pictures and Film industry)

    July 2003June 2004 (1 year )

    Graphic studio of visual fx, 3D, design, postproduction, in Milan, Italy.
    After a stage, I worked in the animation department where my duties included modeling and texturing the 3D environments plus brief character and props animation for cartoons. The software that I used are Softimage XSI 3.5 and Photoshop 7

  • Illustrator

    DPM Production

    (Privately Held; 11-50 employees; Information Technology and Services industry)

    June 2003March 2004 (10 months)

    Studio working in the sector of lct services in Milan, Italy.
    ·I created a total of 8 full-page size, illustrations for the monthly magazine "Web Marketing Tools".
    Techniques and software used: free hand drowings, Illustrator 9, Photoshop 7

  • 3D artist

    BMW MINI through IED

    (Public Company; BMW; Automotive industry)

    October 2002January 2003 (4 months)

    Milan, Italy
    ·I created 3 of presentation posters (2.2m x 1.4m) and some short movies of a 3D MINI, as part of the prize-giving evening of the national competition “MINI & ME”. The panels have been realized with 3D Studio Max 4.2, Maya 4.5, Poser 4, Photoshop 6
    The short movies have been realized with 3D Studio Max 4.2 and Premiere 6

  • Graphic designer

    Edicola Notturna RE

    (Newspapers industry)

    19972002 (5 years )

    Reggio Emilia, Italy
    Created advertising for newspapers, TV, postcards, leaflets and catalogs for the different kinds of magazine sold in this shop.

  • Illustrator

    Graphdesign

    (Graphic Design industry)

    August 2000November 2001 (1 year 4 months)

    Graphic studio, Reggio Emilia, Italy-
    ·Creation of characters and illustrations for stationary shops and greeting’s notes. Techniques and software used: free hand drowings, Illustrator 9, Photoshop 6, Freehand 8


Morena Protti’s Education

  • Istituto Europeo di Design

    College diploma , Digital design , 20002003

    Graduated in June 2003 at the European Institute of Design (IED) in Milan.
    My thesis was the musical video clip for MTV “D-Lake” of Claud9, achieving a mark of 30/30 ‘with praise’. I was also a finalist as best student animation 3D short at Virtuality 2005. My Graduation mark was 100/100 ‘with praise’.

    Activities and Societies:
    Collaboration with Mini (see in CV) and Studio Azzurro: Modeler for the exhibition at the Triennial of Milan “Personal design, from the object to the subject” where I collaborated in the creation of an interactive 3D game / simulator that was hooked up to a Real MINI that people could try.
  • Istituto D'arte Toschi

    high school , Art, graphic and advertising , 19952000

    From the Art Institute “Paolo Toschi” in Parma, in July 2000 (achieve a mark of 81/100).

    Activities and Societies:
    Course of “Audiovisual Production”.
    From the Art Institute “Toschi”, over 4 months in 2000.
    Course aim: Realization of video shorts in all its phases.
    -Course of “Comics”.
    From the Archivio Giovani Artisti in Parma, over 2 months in 2000.
    Course aim: Techniques and concepts for the creation of a comic.

Additional Information

Morena Protti’s Interests:

·Music: Playing guitar, electric piano and singing. ·Reading: Fiction, classical and suspense books. Comics of different countries and style. ·Cinema: Japanese, French and American 3D and traditional animations. Preference for action movies (because of VFX). ·Drawing: portraits in charcoal and watercolours of high level, illustration with many techniques, comics in china ink and pen. High level of sculpting / modulation with clay. ·Further Trips: Enjoy visiting foreign countries. ·Computer Graphic: Interest in 3D animated / stylized cartoons.

Morena Protti’s Groups:

  •    CGCHAR - 3D CG Character Animation
  •    The Creative Talent Network
  •    Animation, Media & Entertainment
  •    [VFX_AG] - The Visual Effects Artists Group
  •    2D & 3D Animators
  •    Vancouver ACM SIGGRAPH
  •    Women in Animation
  •    FOR ALL YOUR 3D ANIMATION, VFX, GRAPHICS & 3D GAME ART REQUIREMENTS
  •    Recruit 3D

Morena Protti’s Honors:

"BIGFOOT Presents: Meteor and the Mighty Monster Trucks" was nominated for an Emmy Award in the Outstanding Special Class Animated Program category.

Videoclip "D-Lake" finalist as best student animation 3D short at Virtuality 2005, Tourin, Italy


Morena Protti’s Contact Settings

Interested In:

  • career opportunities
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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