Mark Damico

Mark Damico

Environment Artist at Sony Computer Entertainment America

San Francisco Bay Area

Current
Past
  • Senior Artist at Vivaty
  • Independent Distributor at Herbalife
  • Personal Trainer (Self-employed)
Education
  • Cincinnati State and Technical College
Connections
185 connections
Industry
Internet
Websites

Mark Damico’s Experience

  • Environment Artist

    Sony Computer Entertainment America

    (Public Company; SNE; Computer Games industry)

    October 2009Present (2 months)

    * Create dynamic lighting setup and color per vertex generation for environments
    * Manage the database of the 3D art assets to facilitate art production pipeline effectiveness and maintain ease in sharing, updating, and transferring assets across PlayStation®Home regions
    * Create, clean, and optimize new and existing spaces within the world of PlayStation®Home. Troubleshooting collision issues, creating LODs, optimizing pre-existing assets, creation and manipulation of particle effects, assembling level and object assets, and creating new environments and game assets for use in PlayStation®Home.
    * Liaises with first and third parties to evangelize best practices for art production in PlayStation®Home
    * Contribute innovative solutions to art pipeline optimization
    * Create original polygonal organic, architecture and humanoid models
    * Generate photo-realistic textures and efficient UV-mapping
    * Use dynamic lighting setup, color per vertex generation through strategic placement of lights or manual adjustment

  • Senior Artist

    Vivaty

    (Privately Held; Internet industry)

    September 2007March 2009 (1 year 7 months)

    - Established foundations for visual and performance guidelines.
    - Lead evolution of Vivaty Studio, pipeline and training materials for internal and external development.
    - Coordinated with Chief Platform Officer and Marketing to develop the Vivaty Create Program which supports user created content for Vivaty Scenes as well Vivaty’s virtual economy.
    - Prepared successful pitch presentations for business partners such as Target, Coke and Universal Music.
    - Responsible for modeling, texturing, lighting and programming customizable features for environments and virtual set pieces.
    - Aided in the design of product features such as goods for virtual economy.

    - Aided in the design of product features.

  • Independent Distributor

    Herbalife

    (Public Company; HLF; Health, Wellness and Fitness industry)

    February 2007December 2008 (1 year 11 months)

    - Define and execute marketing strategies.
    - Establish and maintain sales with clients
    - Distribute and supervise inventory database.
    - Recruit, manage and train distribution teams.
    - Provide health and weight consultation
    - Develop nutritional and fitness programs for clients.

  • Personal Trainer

    Self-employed

    (Self-Employed; Myself Only; Health, Wellness and Fitness industry)

    January 2007January 2008 (1 year 1 month)

    - Assisting others to achieve their health and fitness goals.
    - Setting new challenges, pushing their physical boundaries.

  • Outsource Lead

    Cryptic Studios

    (Privately Held; 51-200 employees; Computer Games industry)

    September 2006February 2007 (6 months)

    - Evaluation and selection of external art studios for outsourcing.
    - Documented tools, technology and training materials to train offsite external developers.
    - Established pipeline and processes for external development.
    - Worked with department leads and director to develop schedules, technical needs, deliverables and project due dates.
    - Managed and maintained asset tracking while providing input on improvements and optimizations.
    - Provided all necessary reference and specifications for external development.
    - Created and maintained a database of external art studios.
    - Responsible for developing and running pilot tests of external vendors.

  • Senior 3D Environment Artist

    Cryptic Studios

    (Privately Held; 51-200 employees; Computer Games industry)

    December 2004September 2006 (1 year 10 months)

    - Worked on developing art direction, design, and gameplay space for City of Heroes and City of Villains.
    - Responsible for concept, design, model and texture creation as well as shaders and lighting for environments.
    - Coordinated with team leads for scheduling of City of Heroes and City of Villains.
    - Developed and documented tools and technology for Cryptic Engine.

  • 3D Artist

    Artifact Entertainment

    (Privately Held; Computer Games industry)

    March 2001February 2004 (3 years )

    - Started as Terrain Artist which evolved into a 3D Environment Artist.
    - Created models and textures for environments.
    - Collaborated in design and layout of world & city environments.


Additional Information

Mark Damico’s Websites:

Mark Damico’s Interests:

Bodybuilding, Herbalife, Project Management, Nutrition, Yoga, Videogames, Art, Game Development, Personal Training, Mobile Games, Casual Games, MMOs, Technology

Mark Damico’s Groups:

International Game Developers Association (IGDA)

  •    Association of Virtual Worlds
  •    Video Gamers
  •    Game Developers
  •    polycount
  •    VideoGame Professionals
  •    3D Studio Max
  •    Virtual Worlds Roadmap
  •    Recruit 3D
  •    IGDA Silicon Valley Game Developers
  •    Job Openings, Job Leads and Job Connections!
  •    Social Entertainment Professionals
  •    Game-Artist.net
  •    Online Gaming

Mark Damico’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

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