Mathieu Martin

Mathieu Martin

Technical Art Lead at BioBreeds

Location
Hilliard, Ohio (Columbus, Ohio Area)
Industry
Computer Games

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Mathieu Martin's Overview

Current
  • Technical Artist at BioBreeds
  • 3D Artist at Freelance
Past
Education
  • The Art Institute of California - San Francisco
  • Delaware Technical & Community College - Dover, DE
  • Indiana Univeristy - Perdue University, Columbus
Recommendations

5 people have recommended Mathieu

Connections

70 connections

Websites

Mathieu Martin's Summary

Currently I create assets for the online massively multiplayer role playing game Second Life created by Linden Labs, and run an in-world shop that sells the displacement maps and textures required to create objects. This experience has taught me a great deal about working with sculpt maps and the tools needed to export models from 3DS Max into Second Life, as well as the in-game tools create to create and texture a wide range of objects.

Prior to this I worked at Absolutely New Inc, a place that helped hone my skills in 3DS Max, Photoshop, Illustrator, and After Effects as well as acquire basic skills for assembling and wrangling render farms using multiple platforms.

I am currently looking for full time employment.

Specialties

Object and hard surface modeling, unwrapping, texturing, rigging, quickly learning new software and productivity techniques including proprietary software tools, respect for deadlines, working as part of a team, startup company experience, and render farm wrangling.

Mathieu Martin's Experience

Technical Artist

BioBreeds

October 2010Present (1 year 8 months) Second Life

Developed tools and workflow for the creation and importing of assets as well as general modeling and texturing.

3D Artist

Freelance

2008Present (4 years) Second Life

A custom sculptie store, within the Massively Multiplayer Online Role Playing Game Second Life used to create and sell high quality custom 3D models and textures for use within the game.

Technical Artist

Absolutely New

Privately Held; 11-50 employees; Consumer Goods industry

January 2007April 2009 (2 years 4 months) 650 Townsend St, Suite #475, San Francisco, CA, 94103

Worked individually and within teams to create high quality video animations for marketing previously undeveloped inventions to manufacturers.

A/V Contractor / Volunteer

XEO Design, Inc.

February 2007February 2007 (1 month)

Running A/V systems and volunteer work at the 2007 GDC.

Sales / One Hour Photo

Wolf Camera

Privately Held; 1001-5000 employees; Retail industry

20042007 (3 years)

Worked full time while attending classes full time at the Art Institute of California, San Francisco as a Sales Associate and Level III Photographic Laboratory Technician,

Playtester

Secret Level

Privately Held; 51-200 employees; Computer Games industry

December 2005December 2005 (1 month)

Playtester for America's Army

Sales / One Hour Photo

Sam's Club

Public Company; 10,001+ employees; WMT; Retail industry

19992003 (4 years)

Sales & One Hour Photographic Laboratory Technician

Mathieu Martin's Education

The Art Institute of California - San Francisco

Masters, Computer Game Art & Design

20032006

Graduated with honors

Activities and Societies: Photograpy Club

Delaware Technical & Community College - Dover, DE

Associates, Photographic Imaging, Multimedia Design, Advertising Design

20012003

Graduated Summa Cum Laude

Indiana Univeristy - Perdue University, Columbus

English

Mathieu Martin's Additional Information

Websites:
Interests:

PC Games, Console Games, Portable Games, Board Games, Pen and Paper RPG's, Photography, Computers, Science and Technology, Music, Science Fiction, Northern Shaolin Kung Fu, Tai Chi, Cars, Astronomy, Steampunk

Groups and Associations:

Contact Mathieu for:

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  • job inquiries
  • expertise requests
  • reference requests
  • getting back in touch

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