Software Engineer at MP Objects
Enschede Area, Netherlands
Software Engineer at MP Objects
Enschede Area, Netherlands
Software developer/engineer with interest in both designing and implementing software. Supporter of (and contributor to) Open Source and Free Software. Always interested in learning and creating new things.
Experience with a large variety of programming languages, development environments/platforms, and methodologies (OOP, AOP, ...).
(Privately Held; Computer Software industry)
November 2009 — Present (1 month)
(Computer Software industry)
September 2007 — September 2009 (2 years 1 month)
Worked as main developer on the AOP compiler and research project: Compose* (an implementation of the Composition Filter model). More info about this tool: http://composestar.sf.net
Work involved general maintenance and improvement of the existing code, but also developing new features and functionality. New contributions to the tool include: implementation of the runtime behavioral conflict detection; support for the C language; design and implementation of the new 'canonical filter' notation of the Compose* language.
Working on a tool for traceability of variability in software product lines as part of the AMPLE project ( http://www.ample-project.net ). Development of the tool is on collaboration with a PhD student.
Worked for the Software Engineering group (TRESE).
(Privately Held; Computer Games industry)
January 2008 — February 2009 (1 year 2 months)
Contracted to develop the web-based administration interface for Unreal Tournament 3 servers. Creating the 'webadmin' was done using UnrealScript, HTML, CSS and JavaScript. Some minor C++ was needed to improve the webserver functionality.
Also helped out on improving the in-game server browser.
(Computer Software industry)
January 2000 — July 2007 (7 years 7 months)
Designed and developer websites for various clients. Both static and dynamic websites (PHP).
(Computer Software industry)
January 2006 — March 2006 (3 months)
Developed a new product for the company: A Adobe Flash based photo gallery with live administration functionality. Created the front-end (Flash/ActionScript), back-end (PHP), and the communication protocol of this product. An ASP back-end was created by a colleague.
(Privately Held; Computer Games industry)
August 2004 — March 2006 (1 year 8 months)
Writing and maintaining technical documentation about the UnrealEngine.
(Privately Held; 1-10 employees; Management Consulting industry)
October 2001 — August 2005 (3 years 11 months)
Part time position to handle IT support and work on a new version of the company's team performance assessment tool.
(Privately Held; Computer Games industry)
July 2003 — March 2004 (9 months)
Worked on the computer game UT2004, implemented the single player campaign.
MSc , Computer Science , 1999 — 2007
Specialized in software engineering. Did a minor in law.
High School , 1993 — 1999
Nederlands, Engels, Wiskunde B, Natuurkunde, Scheikunde, Biologie, Economie 1
Software Development, Programming, Computer Gaming/Games, Movies
- Van Melsen Prijs, 2nd place, "3 Dimensional Object Scanner", 1999
- International Conference of Young Scientists (ICYS), 1st place in Computer Science,1999