Head of Product Management Music Players at Jamba GmbH
Berlin Area, Germany
Head of Product Management Music Players at Jamba GmbH
Berlin Area, Germany
Detail and goal oriented User Experience designer with a strong insight and innovation in creating and refining product concepts and design. I gained experience in the field of Marketing, User Interface Design, Software Development and low level Project Management.
Speaker at World Usability Day Stuttgart:
http://www.worldusabilityday.de/stuttgart/
(Public Company; Entertainment industry)
May 2007 — Present (1 year 5 months)
Leading the efforts and motivation of a 5 people team with the aim to define the Music Player product with a strong user oriented approach.
+ Supervise product and brand image consistency within the different platforms of the service and company portfolio.
+ Escalation point, in accordance with Product and Project Management feedback, about deliverables timelines, features and optimisation of the release plan.
(Public Company; Entertainment industry)
October 2005 — April 2007 (1 year 7 months)
Responsible for User Experience & Design initiatives related to the Music download solution. Interpret business requirements and usability best practices to create a music download experience that converts and retain customers.
+ Led efforts to develop a User Interface that will be leveraged across different mobile platforms (S60, UIQ, J2Me, Windows Mobile, RIM Black Berry)
+ Directed the prototyping process and usabitlity testing related to the several platforms of the system, PC and Mobile, coordinating the activity of internal graphic designers and external contractors developers.
+ Cooperated strongly with the marketing and technical members involved in the project to create customised look & feel solutions up to business partner brand image
Product Awards
+Best Mobile Music Service - GMC Award, 2007: http://www.gmcawards.org/awards/awards10.htm
+Short-listed at Deutscher Multimedia Award, 2007:
http://www.deutscher-multimedia-award.de/dmma_nominierte_2007.html?&L=0
(Public Company; 501-1000 employees; Entertainment industry)
January 2005 — September 2005 (9 months)
Responsible for the development, interaction design, information architecture and low level project management for several first class mobile application aimed to customer light entertainment.
+ Company mobile and PC user interface designer.
+ Worked on conceiving, research and prototyping for innovative mobile products aimed to integration of mobile devices into everyday life.