Character Rigger at Black Point Studios
San Francisco Bay Area
Character Rigger at Black Point Studios
San Francisco Bay Area
I am a skilled character rigger who is highly adaptable and learns quickly. While rigging a character, I always keep the end user (the animator) in mind, pushing myself to create a character that is as easy to animate as possible. Additionally, my scripting skills and creative thinking allow me to develop tools to complete a project more efficiently. My project management experience allows me to work in a team environment with a high degree of success.
3D Skills:
• Rigging
• Scripting
• Polygon Modeling
Software Skills:
• Maya
• MEL Scripting
• 3D Studio Max
• Adobe Photoshop / ImageReady
• Adobe After Effects
• Adobe Premiere
• Adobe Illustrator
• MS Project / Office
• HTML / CSS
• UNIX
• Windows / DOS
• MacOS
(Privately Held; 11-50 employees; Computer Games industry)
October 2007 — Present (2 years 2 months)
Responsible for creating character rigs in Maya, including animation controls, character deformation, and dynamics. Rigs worked with motion capture and hand keyed animation. Also responsible for MEL scripting various tools for use in the production pipeline. Scripts increased productivity for multiple departments, including rigging, animation, and modeling.
(Internet industry)
May 2006 — August 2007 (1 year 4 months)
Produced high resolution 3D art for web sites, printed marketing materials, and tradeshow displays. Work included modeling, lighting, texturing, rigging, and rendering.
Managed projects from start to completion, including schedule, resource, and budget management. Played a key role on numerous projects concurrently, including project coordination, advertising traffic management, HTML coding, and client support.
(Self-Employed; Myself Only; Internet industry)
1999 — 2005 (6 years )
Designed and coded web pages for several small businesses.
Created logos and photographed products.
(Internet industry)
August 1998 — July 2001 (3 years )
Designed web pages, HTML email, and banners. Also created and maintained style guides for multiple sites, managed banner ad campaigns, and hand coded HTML.
Key Accomplishments:
• Increased customer satisfaction by improving existing site design. This included UI and technical improvements to make sites more user friendly and efficient.
• Increased productivity across three departments by playing a key role in streamlining weekly site update processes.
(Educational Institution; Higher Education industry)
1996 — 1998 (2 years )
Designed web pages and hand coded HTML on a UNIX system.
MFA , Computer Arts, 3D Animation , 2001 — 2006
BS , Studio Art, Commercial Design , 1994 — 1998
ACM Siggraph